A Shockbyte Rust Server
Online 203.16.163.85:22017 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 0%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 15:58 UTC7d ago |
4 | – | running | 0 |
20 OCT 2026Tue 20 Oct, 15:48 UTC8d ago |
6 | – | 1 days | 0 |
16 OCT 2026Fri 16 Oct, 12:35 UTC12d ago |
8 | halved by day 3 | 4.1 days | 0 |
16 OCT 2026Fri 16 Oct, 00:01 UTC12d ago |
8 | – | 0.5 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On A Shockbyte Rust Server, which rules and settings apply?
No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is off: Valve's anti-cheat is disabled.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 50575, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is A Shockbyte Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for A Shockbyte Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): Player cap: 20; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at A Shockbyte Rust Server?
Its recent wipes averaged 6 players at peak. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 3.
Which wipe timetable does A Shockbyte Rust Server follow?
A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 8 days 3 hours.
Population
How is A Shockbyte Rust Server ranked compared with the rest?
Filed under rankings: #6,854 for A Shockbyte Rust Server on seven-day player hours, top 31% overall.
What does the player count on A Shockbyte Rust Server look like?
Filed under live counts: A Shockbyte Rust Server, 0 players on 20 slots at present. The seven-day average is 0 players; the peak reached 4.
Server details
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of A Shockbyte Rust Server?
You will find A Shockbyte Rust Server online as of now. About 2 days 3 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 79%, 133 hours out of 168. It was first recorded by Rust Server Index on 15 October 2026.
What is performance like on A Shockbyte Rust Server?
Server fps held at 135 on average across the last 48 hours, never dropping below 46. The entity count reached 66,931, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,525 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is A Shockbyte Rust Server hosted?
No region is published by A Shockbyte Rust Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 203.16.163.85:22017.
Connecting
How can you connect to A Shockbyte Rust Server?
Two ways in. Type client.connect 203.16.163.85:22017 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.