PRIVATE (Test)
Online 203.16.163.49:29442 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 12:59 UTC4h ago |
– | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On PRIVATE (Test), which rules and settings apply?
The name of PRIVATE (Test) does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on PRIVATE (Test)?
Generated by the game, the procedural map of PRIVATE (Test) has size 4,500 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry PRIVATE (Test)?
The Rust Server Index lists that include PRIVATE (Test) are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on PRIVATE (Test)?
Filed under these tags, as published by PRIVATE (Test) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
When does PRIVATE (Test) wipe?
The record holds too few of PRIVATE (Test)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 4 hours.
Players and ranking
How is PRIVATE (Test) ranked compared with the rest?
The seven-day player-hours ranking places PRIVATE (Test) at #15,327, among the top 69% of ranked servers.
What does the player count on PRIVATE (Test) look like?
PRIVATE (Test) is currently showing 0 players on 40 slots. 0 players is the average over the past seven days.
Server facts
What version does PRIVATE (Test) use?
Rust network protocol 2635 and build 168909, on Linux, is what PRIVATE (Test) runs. The protocol must match before you can join, and Steam takes care of updating it.
Is PRIVATE (Test) reachable, and does it stay up?
The server is live at this moment: PRIVATE (Test). About 25 minutes ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 24 September 2026.
How well does PRIVATE (Test) perform?
The last 48 hours give an average of 130 server fps and a floor of 112. The entity count reached 117,126, covering buildings, deployables and all else in the world. Up to 3,940 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Which region is PRIVATE (Test) in?
There is no region on record for PRIVATE (Test); it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 203.16.163.49:29442.
Connecting
How can you connect to PRIVATE (Test)?
Enter client.connect 203.16.163.49:29442 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.