Rust Server IndexCard catalogue of Rust servers

Holdings11,897 servers102,621 players399 fresh wipes

Call no.9278 On the shelf · online

[HUN-PVE] Damascus

Online 203.16.163.244:29649 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#9,278
top 42%
Last wipeWiped17 OCT2026 · 12d 10h ago
12d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 07:44 UTC12d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on [HUN-PVE] Damascus?

No gather rate appears in the name [HUN-PVE] Damascus. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on [HUN-PVE] Damascus?

[HUN-PVE] Damascus runs a procedural map of size 3,000 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does [HUN-PVE] Damascus appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include [HUN-PVE] Damascus are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for [HUN-PVE] Damascus?

These are the tags [HUN-PVE] Damascus publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on [HUN-PVE] Damascus?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

When does [HUN-PVE] Damascus wipe?

[HUN-PVE] Damascus's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 10 hours.

Player counts

Where does [HUN-PVE] Damascus sit in the rankings?

The seven-day player-hours ranking places [HUN-PVE] Damascus at #9,278, among the top 42% of ranked servers.

Is [HUN-PVE] Damascus quiet or crowded?

Filed under live counts: [HUN-PVE] Damascus, 0 players on 40 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 22:00 UTC in the last 48 hours, averaging 1 players.

Server facts

Which Rust build is [HUN-PVE] Damascus running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [HUN-PVE] Damascus. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [HUN-PVE] Damascus?

Right now [HUN-PVE] Damascus is up and running. Its reported uptime gives the last restart as roughly 3 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 15 October 2026.

How well does [HUN-PVE] Damascus perform?

Averaged over the last 48 hours, server fps was 152, with a low of 110. The entity count reached 49,082, covering buildings, deployables and all else in the world. Memory use reached as much as 4,969 MB. What players feel as lag is low fps together with a rising entity count.

Which region is [HUN-PVE] Damascus in?

No region is published by [HUN-PVE] Damascus. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 203.16.163.244:29649.

Connecting

What steps lead onto [HUN-PVE] Damascus?

Two ways in. Type client.connect 203.16.163.244:29649 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players Player cap: 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.