Rust Server IndexCard catalogue of Rust servers

Holdings11,834 servers90,952 players423 fresh wipes

Call no.14543 On the shelf · online

A Shockbyte x Discord Production Rust Server

Online 203.16.163.21:27861 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#14,543
top 65%
Last wipeWiped9 OCT2026 · 20d 15h ago
20d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 05:33 UTC20d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
62/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
112/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
36/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
119/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
347/ 350
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does A Shockbyte x Discord Production Rust Server run?

You will find no gather rate in the name of A Shockbyte x Discord Production Rust Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on A Shockbyte x Discord Production Rust Server?

Size 4,250, seed 781573423: the game generates the procedural map on A Shockbyte x Discord Production Rust Server. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is A Shockbyte x Discord Production Rust Server filed under?

These lists on Rust Server Index take A Shockbyte x Discord Production Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for A Shockbyte x Discord Production Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on A Shockbyte x Discord Production Rust Server when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe, the crowd reached its peak.

When does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 15 hours is when its current world was made.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

The seven-day player-hours ranking places A Shockbyte x Discord Production Rust Server at #14,543, among the top 65% of ranked servers.

Is A Shockbyte x Discord Production Rust Server quiet or crowded?

Filed under live counts: A Shockbyte x Discord Production Rust Server, 0 players on 40 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server facts

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte x Discord Production Rust Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Shockbyte x Discord Production Rust Server?

Right now A Shockbyte x Discord Production Rust Server is up and running. About 1 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 166 hours out of 168. The earliest sighting at Rust Server Index is 15 September 2026.

Is the performance on A Shockbyte x Discord Production Rust Server good?

Averaged over the last 48 hours, server fps was 77, with a low of 14. The entity count reached 109,323, covering buildings, deployables and all else in the world. Memory use reached as much as 4,142 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 203.16.163.21:27861.

How to join

How can you connect to A Shockbyte x Discord Production Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 203.16.163.21:27861. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.