Rust Server IndexCard catalogue of Rust servers

Holdings11,627 servers40,719 players124 fresh wipes

Call no.2X15121 On the shelf · online

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

Online 203.16.163.142:27267 checked 10m ago

Subjects 1. 2x 2. weekly wipes 3. vanilla4. modded5. oxide
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#15,121
top 68%
Last wipeWiped11 OCT2026 · 18d 12h ago
18d ago · weekly schedule
Next wipe
2d 11h
Sun 1 Nov, 15:36 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75105:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 15:36 UTC, in 2d 11h. Its weekly schedule tag · low confidence

usual gap
6 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. in 2d 11hSun 1 Nov, 15:36 UTC
  2. in 6d 14hThu 5 Nov, 19:00 UTCFW
  3. in 9d 11hSun 8 Nov, 15:36 UTC
  4. in 16d 11hSun 15 Nov, 15:36 UTC
  5. in 23d 11hSun 22 Nov, 15:36 UTC
  6. in 30d 11hSun 29 Nov, 15:36 UTC
  7. in 34d 14hThu 3 Dec, 19:00 UTCFW
  8. in 37d 11hSun 6 Dec, 15:36 UTC

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 15:36 UTC18d ago
2 – running 1
2 OCT 2026Fri 2 Oct, 09:41 UTC27d ago
2 halved by day 3 9.2 days 0
25 SEP 2026Fri 25 Sep, 19:43 UTC34d ago
4 halved by day 2 6.6 days 0
20 SEP 2026Sun 20 Sep, 09:47 UTC39d ago
1 halved by day 3 5.4 days 0
19 SEP 2026Sat 19 Sep, 20:28 UTC40d ago
1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 340 on average
158/ 180
EU2X
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 321 on average
11/ 1000
EU2X
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 292 on average
37/ 1900
EU2X
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 290 on average
35/ 100
EU2X
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 220 on average
31/ 100
EU2X
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 132 on average
1/ 700
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Filed under gather rates: 2x, as the name of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY states. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Generated by the game, the procedural map of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY has size 2,000 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Filed under these Rust Server Index lists is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

How should you read the tags listed for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

These are the tags SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Its recent wipes averaged 3 players at peak. 5 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 3.

When does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY wipe?

Too few wipes of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY are recorded to confirm its schedule, so the tag sets the prediction. Dated for Sunday 1 November at 15:36 UTC: its next wipe. 18 days 12 hours is when its current world was made. A weekly wipe schedule is published in its tags.

Player counts

Where does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY sit in the rankings?

Filed under rankings: #15,121 for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY on seven-day player hours, top 68% overall.

What does the player count on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY look like?

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is currently showing 0 players on 40 slots. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 10:00 UTC in the last 48 hours, averaging 0 players.

Operator and status

What Rust version is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY on?

Rust network protocol 2635 and build 168909, on Linux, is what SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs. The protocol must match before you can join, and Steam takes care of updating it.

Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY reachable, and does it stay up?

Right now SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is up and running. About 14 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 17 September 2026.

What is performance like on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Averaged over the last 48 hours, server fps was 224, with a low of 185. The entity count reached 17,519, covering buildings, deployables and all else in the world. Memory use reached as much as 2,845 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY hosted?

No region is published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 203.16.163.142:27267.

Joining the server

How can you connect to SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Enter client.connect 203.16.163.142:27267 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.