Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers34,317 players86 fresh wipes

Call no.5802 Off the shelf · offline

S.O.S.Au/NZ (.Shoot.on.Sight.)

Offline 203.12.3.54:28015 checked 12h ago

Subjects 1. weekly wipes 2. modded3. oxide
Players now
1/ 50
2% full
7-day average
1
peak 3
Rank
#5,802
top 26%
Last wipeWiped22 OCT2026 · 6d 9h ago
6d ago · weekly schedule
Next wipe
14h
Thu 29 Oct, 18:35 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123411:0000:0003:0007:0010:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608011:0000:0003:0007:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:35 UTC, in 14h. Its weekly schedule tag · low confidence

usual gap
3.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 14hThu 29 Oct, 18:35 UTC
  2. in 7d 15hThu 5 Nov, 19:00 UTCFW
  3. in 14d 14hThu 12 Nov, 18:35 UTC
  4. in 21d 14hThu 19 Nov, 18:35 UTC
  5. in 28d 14hThu 26 Nov, 18:35 UTC
  6. in 35d 15hThu 3 Dec, 19:00 UTCFW
  7. in 42d 14hThu 10 Dec, 18:35 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 18:35 UTC6d ago
1 – running 0
18 OCT 2026Sun 18 Oct, 03:13 UTC11d ago
1 held half 4.6 days 0
15 OCT 2026Thu 15 Oct, 22:53 UTC13d ago
1 held half 2.2 days 0
10 OCT 2026Sat 10 Oct, 05:34 UTC18d ago
1 held half 5.7 days 0
3 OCT 2026Sat 3 Oct, 13:45 UTC25d ago
1 held half 6.7 days 0
1 OCT 2026Thu 1 Oct, 23:01 UTC FW27d ago
1 – 1.6 days 0
29 SEP 2026Tue 29 Sep, 02:34 UTC30d ago
1 held half 2.9 days 0
19 SEP 2026Sat 19 Sep, 03:02 UTC40d ago
1 halved by day 1 10 days 1
17 SEP 2026Thu 17 Sep, 22:54 UTC41d ago
1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on S.O.S.Au/NZ (.Shoot.on.Sight.)?

The name of S.O.S.Au/NZ (.Shoot.on.Sight.) does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on S.O.S.Au/NZ (.Shoot.on.Sight.)?

S.O.S.Au/NZ (.Shoot.on.Sight.) runs a procedural map of size 4,680 with seed 23102026, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is S.O.S.Au/NZ (.Shoot.on.Sight.) filed under?

These lists on Rust Server Index take S.O.S.Au/NZ (.Shoot.on.Sight.): Oceania servers, filed A to Z and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which tags are attached to S.O.S.Au/NZ (.Shoot.on.Sight.), and what do they stand for?

These are the tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^w (Weekly): One wipe each week; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at S.O.S.Au/NZ (.Shoot.on.Sight.)?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

Which wipe timetable does S.O.S.Au/NZ (.Shoot.on.Sight.) follow?

Its schedule is unconfirmed: too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes are on record, and the prediction follows the tag. Dated for Thursday 29 October at 18:35 UTC: its next wipe. The world it runs now was made 6 days 9 hours. Its tags carry a wipe schedule of once a week.

Players and ranking

Where does S.O.S.Au/NZ (.Shoot.on.Sight.) sit in the rankings?

Filed under rankings: #5,802 for S.O.S.Au/NZ (.Shoot.on.Sight.) on seven-day player hours, top 26% overall.

Is S.O.S.Au/NZ (.Shoot.on.Sight.) quiet or crowded?

The last check found S.O.S.Au/NZ (.Shoot.on.Sight.) offline, last seen 12 hours ago. Averaged across seven days: 1 players, peaking at 3. Over the last 48 hours, 12:00 UTC drew the highest average: 2 players.

Server facts

What Rust version is S.O.S.Au/NZ (.Shoot.on.Sight.) on?

Rust network protocol 2635 and build 168909, on Windows, is what S.O.S.Au/NZ (.Shoot.on.Sight.) runs. To join you need the same protocol; Steam handles the update.

Is S.O.S.Au/NZ (.Shoot.on.Sight.) reachable, and does it stay up?

Last seen 12 hours ago, S.O.S.Au/NZ (.Shoot.on.Sight.) is offline right now. About 14 hours ago, by its own uptime figure, is when it last restarted. It was up 54 of 168 hours across the last 7 full days, or 32% of the time. It was first recorded by Rust Server Index on 17 September 2026.

Is the performance on S.O.S.Au/NZ (.Shoot.on.Sight.) good?

Averaged over the last 48 hours, server fps was 60, with a low of 60. The entity count reached 125,128, covering buildings, deployables and all else in the world. Memory use reached as much as 3,490 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is S.O.S.Au/NZ (.Shoot.on.Sight.) hosted?

No region tag is published by S.O.S.Au/NZ (.Shoot.on.Sight.); the name it carries points to Oceania. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 203.12.3.54:28015.

Connecting

What is the way onto S.O.S.Au/NZ (.Shoot.on.Sight.)?

If you would rather use the console, press F1 in Rust and enter client.connect 203.12.3.54:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly One wipe each week.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.