Rust Server IndexCard catalogue of Rust servers

Holdings11,814 servers69,594 players187 fresh wipes

Call no.15326 On the shelf · online

Mac Rust - Faster Nights

Online 202.58.204.122:28025 checked 14m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipeWiped24 OCT2026 · 5d 2h ago
5d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123416:0021:0002:0017:0023:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.9 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
67%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 26 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 10:36 UTC5d ago
0 – running 0
17 OCT 2026Sat 17 Oct, 12:34 UTC12d ago
1 halved by day 2 6.9 days 0
10 OCT 2026Sat 10 Oct, 14:35 UTC18d ago
1 held half 6.9 days 0
8 OCT 2026Thu 8 Oct, 12:42 UTC21d ago
1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Mac Rust - Faster Nights run?

You will find no gather rate in the name of Mac Rust - Faster Nights. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Mac Rust - Faster Nights?

Generated by the game, the map is procedural on Mac Rust - Faster Nights.

Tags

Which lists and filters on Rust Server Index is Mac Rust - Faster Nights filed under?

Filed under these Rust Server Index lists is Mac Rust - Faster Nights: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to Mac Rust - Faster Nights, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Mac Rust - Faster Nights gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs167398 (Build): Build on file: 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Mac Rust - Faster Nights when wipe day comes?

Its recent wipes averaged 1 players at peak. 26 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 67% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Mac Rust - Faster Nights follow?

There is no next wipe to predict for Mac Rust - Faster Nights, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 2 hours is when its current world was made.

Population

How is Mac Rust - Faster Nights ranked compared with the rest?

The seven-day player-hours ranking places Mac Rust - Faster Nights at #15,326, among the top 69% of ranked servers.

What does the player count on Mac Rust - Faster Nights look like?

Mac Rust - Faster Nights is currently showing 0 players on 10 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What Rust version is Mac Rust - Faster Nights on?

Rust network protocol 2635 and build 167398 on Linux is what you will find on Mac Rust - Faster Nights. To join you need the same protocol; Steam handles the update.

Is Mac Rust - Faster Nights reachable, and does it stay up?

Right now Mac Rust - Faster Nights is up and running. Uptime for the last 7 full days came to 46%, 77 hours out of 168. On 6 October 2026 it was first seen by Rust Server Index.

What is the location of Mac Rust - Faster Nights?

Mac Rust - Faster Nights gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 202.58.204.122:28025.

How to join

What is the way onto Mac Rust - Faster Nights?

Enter client.connect 202.58.204.122:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs167398
Build Build on file: 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.