A Shockbyte Rust Server
Offline 202.36.95.67:26623 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
7 OCT 2026Wed 7 Oct, 16:23 UTC21d ago |
2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on A Shockbyte Rust Server?
You will find no gather rate in the name of A Shockbyte Rust Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 1862422565, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take A Shockbyte Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on A Shockbyte Rust Server?
The average peak across its recent wipes is 2 players. 3 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does A Shockbyte Rust Server follow?
Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 16 hours.
Population
How is A Shockbyte Rust Server ranked compared with the rest?
The seven-day player-hours ranking places A Shockbyte Rust Server at #8,000, among the top 36% of ranked servers.
Is A Shockbyte Rust Server quiet or crowded?
Filed under offline: A Shockbyte Rust Server, last seen 21 hours ago. The seven-day average is 1 players; the peak reached 2. Filed under busiest hour: 20:00 UTC in the last 48 hours, averaging 1 players.
Server facts
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is A Shockbyte Rust Server, and is it online now?
The server is down at this moment; the last sighting of A Shockbyte Rust Server was 21 hours ago. About 20 minutes ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 8%, 13 hours out of 168. It was first recorded by Rust Server Index on 7 October 2026.
How well does A Shockbyte Rust Server perform?
The last 48 hours give an average of 136 server fps and a floor of 104. Buildings, deployables and everything else in the world came to as many as 69,271 entities. Memory use reached as much as 3,235 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 202.36.95.67:26623.
How to join
What is the way onto A Shockbyte Rust Server?
Enter client.connect 202.36.95.67:26623 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.