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Holdings11,636 servers37,139 players58 fresh wipes

Call no.2X5551 On the shelf · online

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

Online 202.36.95.64:28015 checked 13m ago

Subjects 1. 2x 2. biweekly wipes 3. vanilla4. modded5. oxide6. pve
Players now
0/ 40
0% full
7-day average
0
peak 3
Rank
#5,551
top 25%
Last wipeWiped1 OCT2026 · 26d 7h ago
26d ago · biweekly schedule
Next wipe
1d 16h
Thu 29 Oct, 20:04 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:04 UTC, in 1d 16h. Its biweekly schedule tag · low confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 1d 16hThu 29 Oct, 20:04 UTC
  2. in 8d 15hThu 5 Nov, 19:00 UTCFW
  3. in 15d 16hThu 12 Nov, 20:04 UTC
  4. in 29d 16hThu 26 Nov, 20:04 UTC
  5. in 36d 15hThu 3 Dec, 19:00 UTCFW
  6. in 43d 16hThu 10 Dec, 20:04 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:04 UTC FW26d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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6/ 100
SA2X
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6/ 60
EU2X
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1/ 50
EU2X
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3/ 250
EU2X
RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 5 on average
2/ 150
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, which rules and settings apply?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons sets gather at 2x, as its name shows. 8 players per group is the default limit. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.

What is the map on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons runs a procedural map of size 3,500 with seed 1, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Filed under these Rust Server Index lists is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

How should you read the tags listed for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

The server's own tags are listed here, and the game's server browser reads them: DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

The average peak across its recent wipes is 2 players. The latest wipe peaked 46 hours in.

How often is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons wiped, and on what schedule?

Its schedule is unconfirmed: too few of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons's wipes are on record, and the prediction follows the tag. On Thursday 29 October at 20:04 UTC the next wipe is due. Its present world dates from 26 days 7 hours. A wipe schedule of every two weeks is published in its tags.

Player counts

Where does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons sit in the rankings?

Filed under rankings: #5,551 for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons on seven-day player hours, top 25% overall.

What does the player count on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons look like?

Filed under live counts: DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, 0 players on 40 slots at present. Averaged across seven days: 0 players, peaking at 3. Filed under busiest hour: 20:00 UTC in the last 48 hours, averaging 1 players.

Server details

What version does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. The protocol must match before you can join, and Steam takes care of updating it.

Is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons reachable, and does it stay up?

The server is live at this moment: DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. Its reported uptime gives the last restart as roughly 22 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons good?

Server fps held at 124 on average across the last 48 hours, never dropping below 82. The entity count reached 77,224, covering buildings, deployables and all else in the world. Memory use reached as much as 4,625 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

There is no region on record for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 202.36.95.64:28015.

Connecting

What steps lead onto DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

If you would rather use the console, press F1 in Rust and enter client.connect 202.36.95.64:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players Player cap: 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.