A Shockbyte Rust Server
Online 202.36.95.235:26004 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 01:12 UTC25d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On A Shockbyte Rust Server, which rules and settings apply?
You will find no gather rate in the name of A Shockbyte Rust Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on A Shockbyte Rust Server?
Generated by the game, the procedural map of A Shockbyte Rust Server has size 3,000 and seed 2147483647. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?
These lists on Rust Server Index take A Shockbyte Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on A Shockbyte Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at A Shockbyte Rust Server?
At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 35 hours in.
When does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 25 days 13 hours.
Population
How is A Shockbyte Rust Server ranked compared with the rest?
Filed under rankings: #12,266 for A Shockbyte Rust Server on seven-day player hours, top 55% overall.
What does the player count on A Shockbyte Rust Server look like?
Filed under live counts: A Shockbyte Rust Server, 0 players on 2 slots at present. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 21:00 UTC in the last 48 hours, averaging 1 players.
Server facts
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is A Shockbyte Rust Server, and is it online now?
Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 39 hours ago. Uptime for the last 7 full days came to 16%, 27 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on A Shockbyte Rust Server good?
Averaged over the last 48 hours, server fps was 195, with a low of 116. Buildings, deployables and everything else in the world came to as many as 50,402 entities. Up to 3,338 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Which region is A Shockbyte Rust Server in?
A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 202.36.95.235:26004.
Joining the server
What is the way onto A Shockbyte Rust Server?
Two ways in. Type client.connect 202.36.95.235:26004 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.