Rust Server IndexCard catalogue of Rust servers

Holdings11,766 servers66,169 players192 fresh wipes

Call no.12426 On the shelf · online

Rusthell

Online 202.36.95.225:21962 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#12,426
top 56%
Last wipeWiped1 OCT2026 · 27d 14h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.1 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 21:33 UTC FW27d ago
0 – running 0
22 SEP 2026Tue 22 Sep, 19:22 UTC36d ago
1 halved by day 2 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
181/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
71/ 700
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
13/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Rusthell?

The name of Rusthell does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Rusthell?

Size 4,000, seed 50000: the game generates the procedural map on Rusthell. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Rusthell filed under?

Filed under these Rust Server Index lists is Rusthell: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Rusthell?

The server's own tags are listed here, and the game's server browser reads them: Rusthell gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on Rusthell when wipe day comes?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.

When does Rusthell wipe?

The record holds too few of Rusthell's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 27 days 14 hours.

Players and ranking

How is Rusthell ranked compared with the rest?

The seven-day player-hours ranking places Rusthell at #12,426, among the top 56% of ranked servers.

What does the player count on Rusthell look like?

The live count for Rusthell stands at 0 players, out of 40 slots. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 09:00 UTC in the last 48 hours, averaging 1 players.

Server facts

Which Rust build is Rusthell running?

Rust network protocol 2635 and build 168909, on Linux, is what Rusthell runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Rusthell?

The server is live at this moment: Rusthell. About 44 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 16 September 2026.

How well does Rusthell perform?

Averaged over the last 48 hours, server fps was 113, with a low of 29. The entity count reached 94,584, covering buildings, deployables and all else in the world. Up to 4,479 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Where in the world is Rusthell hosted?

There is no region on record for Rusthell; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 202.36.95.225:21962.

Joining the server

What steps lead onto Rusthell?

Two ways in. Type client.connect 202.36.95.225:21962 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players Player cap: 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.