Rust Server IndexCard catalogue of Rust servers

Holdings11,705 servers41,937 players101 fresh wipes

Call no.13772 Off the shelf · offline

live-city

Offline 202.36.95.195:28015 checked 23d ago

Subjects 1. modded2. oxide
Players now
1/ 125
1% full
7-day average
0
peak –
Rank
#13,772
top 61%
Last wipeWiped3 OCT2026 · 25d 11h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep3 Oct6 Oct9 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17.9 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 14:01 UTC25d ago
1 – running 1
15 SEP 2026Tue 15 Sep, 16:07 UTC43d ago
1 held half 17.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 155 on average
31/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
132/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
32/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
23/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
5/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
4/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On live-city, which rules and settings apply?

You will find no gather rate in the name of live-city. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on live-city?

live-city runs a procedural map of size 3,000 with seed 321425, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does live-city appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is live-city: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to live-city, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: live-city gives gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): Player cap: 125; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on live-city?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

Which wipe timetable does live-city follow?

Its rhythm is not yet clear, since the record holds too few of live-city's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 11 hours is when its current world was made.

Players and ranking

Where does live-city sit in the rankings?

On player hours over seven days, live-city takes #13,772, within the top 61% of ranked servers.

Is live-city quiet or crowded?

The last check found live-city offline, last seen 23 days 4 hours ago.

Server facts

What version does live-city use?

Rust network protocol 2634 and build 166652 on Linux is what you will find on live-city. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is live-city, and is it online now?

As of now live-city is offline, with its last appearance 23 days 4 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 15 September 2026.

Where in the world is live-city hosted?

There is no region on record for live-city; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 202.36.95.195:28015.

How to join

What is the way onto live-city?

If you would rather use the console, press F1 in Rust and enter client.connect 202.36.95.195:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp125
Max players Player cap: 125.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.