Rust Server IndexCard catalogue of Rust servers

Holdings11,801 servers69,381 players187 fresh wipes

Call no.15962 Off the shelf · offline

CI test server

Offline 20.3.189.240:28015 checked 23d ago

Subjects 1. vanilla2. modded3. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,962
top 71%
Last wipeWiped5 OCT2026 · 23d 22h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On CI test server, which rules and settings apply?

You will find no gather rate in the name of CI test server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on CI test server?

A procedural map, generated by the game, is what CI test server runs.

Tags and filters

Which lists and filters on Rust Server Index is CI test server filed under?

Filed under these Rust Server Index lists is CI test server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to CI test server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: CI test server gives gmvanilla (Game mode): Filed under vanilla survival; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does CI test server wipe?

The record holds too few of CI test server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 22 hours.

Players and ranking

How is CI test server ranked compared with the rest?

Filed under rankings: #15,962 for CI test server on seven-day player hours, top 71% overall.

Is CI test server quiet or crowded?

At present CI test server is offline; its last sighting was 23 days 22 hours ago.

Server details

What Rust version is CI test server on?

Rust network protocol 2634 and build 166652 on Linux is what you will find on CI test server. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is CI test server, and is it online now?

The server is down at this moment; the last sighting of CI test server was 23 days 22 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 5 October 2026 it was first seen by Rust Server Index.

What is the location of CI test server?

There is no region on record for CI test server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 20.3.189.240:28015.

How to join

What steps lead onto CI test server?

Enter client.connect 20.3.189.240:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp40
Max players Player cap: 40.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.