Oil Trainer - Local Development
Offline 2.59.158.100:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Oil Trainer - Local Development?
You will find no gather rate in the name of Oil Trainer - Local Development. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Oil Trainer - Local Development?
Oil Trainer - Local Development runs a procedural map, which the game generates.
Tags
Where does Oil Trainer - Local Development appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Oil Trainer - Local Development: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Oil Trainer - Local Development?
The server's own tags are listed here, and the game's server browser reads them: Oil Trainer - Local Development gives gmrust (Game mode): Rust survival, as standard; mp6 (Max players): Player cap: 6; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How often is Oil Trainer - Local Development wiped, and on what schedule?
The record holds too few of Oil Trainer - Local Development's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 31 days 3 hours is when its current world was made.
Players and ranking
What position does Oil Trainer - Local Development hold among Rust servers?
Filed under rankings: #16,965 for Oil Trainer - Local Development on seven-day player hours, top 72% overall.
Is Oil Trainer - Local Development quiet or crowded?
At present Oil Trainer - Local Development is offline; its last sighting was 31 days 3 hours ago.
Server facts
Which Rust build is Oil Trainer - Local Development running?
Rust network protocol 2633 and build 165217, on Windows, is what Oil Trainer - Local Development runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Oil Trainer - Local Development?
Last seen 31 days 3 hours ago, Oil Trainer - Local Development is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 27 September 2026.
What is the location of Oil Trainer - Local Development?
There is no region on record for Oil Trainer - Local Development; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 2.59.158.100:28015.
Connecting
How can you connect to Oil Trainer - Local Development?
Two ways in. Type client.connect 2.59.158.100:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp6
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.