Rust Server IndexCard catalogue of Rust servers

Holdings11,876 servers94,650 players162 fresh wipes

Call no.15383 Off the shelf · offline

RandomRaids local test

Offline 2.58.66.249:28115 checked 6d ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,383
top 70%
Last wipeWiped18 OCT2026 · 9d 11h ago
9d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does RandomRaids local test run?

You will find no gather rate in the name of RandomRaids local test. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on RandomRaids local test?

RandomRaids local test runs a procedural map, which the game generates.

Tags

Where does RandomRaids local test appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is RandomRaids local test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on RandomRaids local test?

Filed under these tags, as published by RandomRaids local test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is RandomRaids local test wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of RandomRaids local test's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 11 hours.

Population

What position does RandomRaids local test hold among Rust servers?

On player hours over seven days, RandomRaids local test takes #15,383, within the top 70% of ranked servers.

How many players are on RandomRaids local test at the moment?

At present RandomRaids local test is offline; its last sighting was 6 days 15 hours ago. Filed under seven-day average: 0 players.

Server details

What Rust version is RandomRaids local test on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on RandomRaids local test. To join you need the same protocol; Steam handles the update.

How reliable is RandomRaids local test, and is it online now?

The server is down at this moment; the last sighting of RandomRaids local test was 6 days 15 hours ago. Of the last 5 full days, 0 of 120 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 21 October 2026.

Where in the world is RandomRaids local test hosted?

RandomRaids local test gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 2.58.66.249:28115.

How to join

How can you connect to RandomRaids local test?

If you would rather use the console, press F1 in Rust and enter client.connect 2.58.66.249:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players Player cap: 2.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.