Rust Server IndexCard catalogue of Rust servers

Holdings11,699 servers65,959 players118 fresh wipes

Call no.16837 Off the shelf · offline

Rustoria.co - US Main Preview Server (Map #1)

Offline 2.29.20.110:28010 checked 28d ago

Subjects 1. modded2. pve
Players now
0/ ?
7-day average
0
peak –
Rank
#16,837
top 70%
Last wipeWiped30 SEP2026 · 28d 8h ago
28d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 SEP 2026Wed 30 Sep, 03:22 UTC28d ago
0 – running 0
29 SEP 2026Tue 29 Sep, 03:04 UTC29d ago
0 – 1 days 0
28 SEP 2026Mon 28 Sep, 02:35 UTC30d ago
0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Rustoria.co - US Main Preview Server (Map #1), which rules and settings apply?

You will find no gather rate in the name of Rustoria.co - US Main Preview Server (Map #1). The group limit is 8 players, the game's default. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the map on Rustoria.co - US Main Preview Server (Map #1)?

Generated by the game, the procedural map of Rustoria.co - US Main Preview Server (Map #1) has size 4,250 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry Rustoria.co - US Main Preview Server (Map #1)?

These lists on Rust Server Index take Rustoria.co - US Main Preview Server (Map #1): Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is meant by the tags on Rustoria.co - US Main Preview Server (Map #1)?

The server's own tags are listed here, and the game's server browser reads them: Rustoria.co - US Main Preview Server (Map #1) gives gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166285 (Build): The game build here is 166285; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^p (PvE): Player against player combat is off; the world supplies the danger; builds (Build server): Design and practise your bases here; creative (Creative): Build freely with no gathering: a creative sandbox; training (Combat training): Loot is given to you for aim and PvP practice; modded (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Rustoria.co - US Main Preview Server (Map #1) when wipe day comes?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

How often is Rustoria.co - US Main Preview Server (Map #1) wiped, and on what schedule?

There is no next wipe to predict for Rustoria.co - US Main Preview Server (Map #1), which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 8 hours.

Population

Where does Rustoria.co - US Main Preview Server (Map #1) sit in the rankings?

On player hours over seven days, Rustoria.co - US Main Preview Server (Map #1) takes #16,837, within the top 70% of ranked servers.

How many players are on Rustoria.co - US Main Preview Server (Map #1) at the moment?

At present Rustoria.co - US Main Preview Server (Map #1) is offline; its last sighting was 28 days 8 hours ago.

Operator and status

Which Rust build is Rustoria.co - US Main Preview Server (Map #1) running?

Rust network protocol 2634 and build 166285 on Linux is what you will find on Rustoria.co - US Main Preview Server (Map #1). Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Rustoria.co - US Main Preview Server (Map #1)?

Last seen 28 days 8 hours ago, Rustoria.co - US Main Preview Server (Map #1) is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 27 September 2026 it was first seen by Rust Server Index.

Where in the world is Rustoria.co - US Main Preview Server (Map #1) hosted?

No region tag is published by Rustoria.co - US Main Preview Server (Map #1); the name it carries points to North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 2.29.20.110:28010.

Connecting

How can you connect to Rustoria.co - US Main Preview Server (Map #1)?

If you would rather use the console, press F1 in Rust and enter client.connect 2.29.20.110:28010. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166285,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players The queue ceiling sits at 0.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166285
Build The game build here is 166285.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.
builds
Build server Design and practise your bases here.
creative
Creative Build freely with no gathering: a creative sandbox.
training
Combat training Loot is given to you for aim and PvP practice.

Mods and access

modded
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.