Rust Server IndexCard catalogue of Rust servers

Holdings11,767 servers60,429 players133 fresh wipes

Call no.16537 Off the shelf · offline

Rustoria.co - US Long Preview Server (Map #4)

Offline 2.28.140.81:28010 checked 27d ago

Subjects 1. modded2. pve
Players now
0/ ?
7-day average
0
peak –
Rank
#16,537
top 70%
Last wipeWiped1 OCT2026 · 27d 10h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
43%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 07:27 UTC27d ago
0 – running 0
30 SEP 2026Wed 30 Sep, 23:23 UTC27d ago
0 – 0.3 days 0
30 SEP 2026Wed 30 Sep, 17:05 UTC28d ago
0 – 0.3 days 0
30 SEP 2026Wed 30 Sep, 10:54 UTC28d ago
0 – 0.3 days 0
30 SEP 2026Wed 30 Sep, 02:32 UTC28d ago
0 – 0.3 days 0
29 SEP 2026Tue 29 Sep, 19:42 UTC29d ago
0 – 0.3 days 0
29 SEP 2026Tue 29 Sep, 11:10 UTC29d ago
1 – 0.4 days 0
28 SEP 2026Mon 28 Sep, 11:42 UTC30d ago
1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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262/ 2000
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50/ 200
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36/ 200
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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Rustoria.co - US Long Preview Server (Map #4)?

The name of Rustoria.co - US Long Preview Server (Map #4) does not state a gather rate. The default group limit of 8 players applies. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Rustoria.co - US Long Preview Server (Map #4)?

Rustoria.co - US Long Preview Server (Map #4) runs a procedural map of size 4,750 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry Rustoria.co - US Long Preview Server (Map #4)?

Filed under these Rust Server Index lists is Rustoria.co - US Long Preview Server (Map #4): Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is meant by the tags on Rustoria.co - US Long Preview Server (Map #4)?

Filed under these tags, as published by Rustoria.co - US Long Preview Server (Map #4) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): Player cap: 0; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166472 (Build): The game build here is 166472; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^p (PvE): Player against player combat is off; the world supplies the danger; builds (Build server): Base building and practice; creative (Creative): Build freely with no gathering: a creative sandbox; training (Combat training): Training: aim and PvP drills with loot supplied; modded (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Rustoria.co - US Long Preview Server (Map #4)?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is Rustoria.co - US Long Preview Server (Map #4) wiped, and on what schedule?

There is no next wipe to predict for Rustoria.co - US Long Preview Server (Map #4), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 27 days 10 hours.

Players and ranking

Where does Rustoria.co - US Long Preview Server (Map #4) sit in the rankings?

Filed under rankings: #16,537 for Rustoria.co - US Long Preview Server (Map #4) on seven-day player hours, top 70% overall.

Is Rustoria.co - US Long Preview Server (Map #4) quiet or crowded?

At present Rustoria.co - US Long Preview Server (Map #4) is offline; its last sighting was 27 days 9 hours ago.

Server details

What Rust version is Rustoria.co - US Long Preview Server (Map #4) on?

Rust network protocol 2634 and build 166472, on Linux, is what Rustoria.co - US Long Preview Server (Map #4) runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Rustoria.co - US Long Preview Server (Map #4) reachable, and does it stay up?

Last seen 27 days 9 hours ago, Rustoria.co - US Long Preview Server (Map #4) is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 28 September 2026 it was first seen by Rust Server Index.

Where in the world is Rustoria.co - US Long Preview Server (Map #4) hosted?

No region tag is published by Rustoria.co - US Long Preview Server (Map #4); the name it carries points to North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 2.28.140.81:28010.

How to join

What is the way onto Rustoria.co - US Long Preview Server (Map #4)?

If you would rather use the console, press F1 in Rust and enter client.connect 2.28.140.81:28010. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode Rust survival, as standard.
mp0
Max players Player cap: 0.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166472
Build The game build here is 166472.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.
builds
Build server Base building and practice.
creative
Creative Build freely with no gathering: a creative sandbox.
training
Combat training Training: aim and PvP drills with loot supplied.

Mods and access

modded
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.