Rust Server IndexCard catalogue of Rust servers

Holdings11,597 servers34,396 players64 fresh wipes

Call no.13752 On the shelf · online

RustClans RT PoC

Online 2.28.130.79:28015 checked 10m ago

Subjects 1. modded2. carbon
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#13,752
top 62%
Last wipeWiped11 OCT2026 · 16d 13h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on RustClans RT PoC?

You will find no gather rate in the name of RustClans RT PoC. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on RustClans RT PoC?

Size 3,500, seed 4242: the game generates the procedural map on RustClans RT PoC. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry RustClans RT PoC?

Filed under these Rust Server Index lists is RustClans RT PoC: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for RustClans RT PoC?

Filed under these tags, as published by RustClans RT PoC and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is RustClans RT PoC wiped, and on what schedule?

The record holds too few of RustClans RT PoC's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 16 days 13 hours.

Players and ranking

What position does RustClans RT PoC hold among Rust servers?

On player hours over seven days, RustClans RT PoC takes #13,752, within the top 62% of ranked servers.

What does the player count on RustClans RT PoC look like?

The live count for RustClans RT PoC stands at 0 players, out of 20 slots. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 18:00 UTC, averaging 0 players.

Server details

What Rust version is RustClans RT PoC on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on RustClans RT PoC. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of RustClans RT PoC?

You will find RustClans RT PoC online as of now. The uptime it reports puts the last restart at about 32 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 11 October 2026.

Is the performance on RustClans RT PoC good?

The last 48 hours give an average of 73 server fps and a floor of 47. Buildings, deployables and everything else in the world came to as many as 145,049 entities. The peak memory figure stood at 3,811 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is RustClans RT PoC hosted?

RustClans RT PoC gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 2.28.130.79:28015.

Connecting

What is the way onto RustClans RT PoC?

Two ways in. Type client.connect 2.28.130.79:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players 20 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.