Rust Server IndexCard catalogue of Rust servers

Holdings11,845 servers80,760 players164 fresh wipes

Call no.15236 On the shelf · online

LastShelters

Online 2.24.141.30:28015 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#15,236
top 69%
Last wipeWiped1 OCT2026 · 25d 23h ago
25d ago · no schedule published
Next wipe
8d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 8d 22hThu 5 Nov, 19:00 UTCFW
  2. in 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 21:36 UTC FW25d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on LastShelters?

You will find no gather rate in the name of LastShelters. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on LastShelters?

Generated by the game, the procedural map of LastShelters has size 4,500 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry LastShelters?

The Rust Server Index lists that include LastShelters are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to LastShelters, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: LastShelters gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167584 (Build): The game build here is 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at LastShelters?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

Which wipe timetable does LastShelters follow?

The only wipe on LastShelters is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 23 hours is when its current world was made.

Population

Where does LastShelters sit in the rankings?

On player hours over seven days, LastShelters takes #15,236, within the top 69% of ranked servers.

What does the player count on LastShelters look like?

Filed under live counts: LastShelters, 0 players on 100 slots at present. The seven-day average is 0 players; the peak reached 1.

Server details

What version does LastShelters use?

Rust network protocol 2634 and build 167584, on Linux, is what LastShelters runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of LastShelters?

The server is live at this moment: LastShelters. About 9 days 20 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 23 September 2026.

Is the performance on LastShelters good?

Averaged over the last 48 hours, server fps was 43, with a low of 13. Buildings, deployables and everything else in the world came to as many as 120,777 entities. Up to 4,945 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of LastShelters?

There is no region on record for LastShelters; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 2.24.141.30:28015.

How to join

What is the way onto LastShelters?

If you would rather use the console, press F1 in Rust and enter client.connect 2.24.141.30:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167584
Build The game build here is 167584.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.