Rust Server IndexCard catalogue of Rust servers

Holdings11,715 servers68,833 players119 fresh wipes

Call no.6249 Off the shelf · offline

Local Test Server

Offline 2.135.124.80:28015 checked 5h ago

Subjects 1. modded2. oxide
Players now
0/ 15
0% full
7-day average
1
peak 1
Rank
#6,249
top 28%
Last wipeWiped6 OCT2026 · 21d 22h ago
21d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75112:0016:0019:0023:0002:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020012:0016:0019:0023:0002:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Local Test Server, which rules and settings apply?

You will find no gather rate in the name of Local Test Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Local Test Server?

Size 3,750, seed 12345: the game generates the procedural map on Local Test Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Local Test Server filed under?

The Rust Server Index lists that include Local Test Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Local Test Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Local Test Server gives gmrust (Game mode): Rust survival, as standard; mp15 (Max players): Player cap: 15; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is Local Test Server wiped, and on what schedule?

The record holds too few of Local Test Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 21 days 22 hours.

Players and ranking

What position does Local Test Server hold among Rust servers?

Filed under rankings: #6,249 for Local Test Server on seven-day player hours, top 28% overall.

What does the player count on Local Test Server look like?

Filed under offline: Local Test Server, last seen 5 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 1 players.

Server facts

Which Rust build is Local Test Server running?

Rust network protocol 2635 and build 168909, on Windows, is what Local Test Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Local Test Server?

Last seen 5 hours ago, Local Test Server is offline right now. Its reported uptime gives the last restart as roughly 17 hours ago. It was up 19 of 168 hours across the last 7 full days, or 11% of the time. On 17 October 2026 it was first seen by Rust Server Index.

What is performance like on Local Test Server?

Server fps held at 123 on average across the last 48 hours, never dropping below 94. Buildings, deployables and everything else in the world came to as many as 80,191 entities. Memory use reached as much as 2,330 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Local Test Server?

There is no region on record for Local Test Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 2.135.124.80:28015.

How to join

What steps lead onto Local Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 2.135.124.80:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp15
Max players Player cap: 15.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.