Rust Server IndexCard catalogue of Rust servers

Holdings11,790 servers64,938 players124 fresh wipes

Call no.16001 Off the shelf · offline

Local Test Server

Offline 2.134.73.108:28015 checked 24d ago

Subjects 1. modded2. oxide
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#16,001
top 71%
Last wipeWiped4 OCT2026 · 24d 10h ago
24d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 11:37 UTC24d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 17:24 UTC26d ago
1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
91/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
23/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
16/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Local Test Server run?

No gather rate appears in the name Local Test Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Local Test Server?

Generated by the game, the procedural map of Local Test Server has size 2,000 and seed 12345. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does Local Test Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Local Test Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Local Test Server, and what do they stand for?

Filed under these tags, as published by Local Test Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp15 (Max players): Player cap: 15; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on Local Test Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 2 hours in.

How often is Local Test Server wiped, and on what schedule?

The record holds too few of Local Test Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 24 days 10 hours.

Population

How is Local Test Server ranked compared with the rest?

Filed under rankings: #16,001 for Local Test Server on seven-day player hours, top 71% overall.

How many players are on Local Test Server at the moment?

The last check found Local Test Server offline, last seen 24 days 6 hours ago.

Operator and status

What version does Local Test Server use?

Rust network protocol 2634 and build 166586, on Windows, is what Local Test Server runs. To join you need the same protocol; Steam handles the update.

How reliable is Local Test Server, and is it online now?

As of now Local Test Server is offline, with its last appearance 24 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Which region is Local Test Server in?

There is no region on record for Local Test Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 2.134.73.108:28015.

Connecting

How can you connect to Local Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 2.134.73.108:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp15
Max players Player cap: 15.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.