Benchmark Dev
Offline 199.47.146.194:27016 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
4 OCT 2026Sun 4 Oct, 02:30 UTC25d ago |
2 | – | running | 0 |
3 OCT 2026Sat 3 Oct, 02:14 UTC26d ago |
2 | – | 1 days | 0 |
1 OCT 2026Thu 1 Oct, 19:59 UTC FW28d ago |
2 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Benchmark Dev?
The name of Benchmark Dev does not state a gather rate. The server sets a group limit of 200 players. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Benchmark Dev?
Size 4,500, seed 1337: the game generates the procedural map on Benchmark Dev. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Tags
Where does Benchmark Dev appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Benchmark Dev: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags are attached to Benchmark Dev, and what do they stand for?
Filed under these tags, as published by Benchmark Dev and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts200 (Group limit): Groups are capped at 200; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on Benchmark Dev?
At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 2 hours in.
How often is Benchmark Dev wiped, and on what schedule?
Benchmark Dev wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 21 hours is when its current world was made.
Population
Where does Benchmark Dev sit in the rankings?
Filed under rankings: #15,405 for Benchmark Dev on seven-day player hours, top 69% overall.
What does the player count on Benchmark Dev look like?
At present Benchmark Dev is offline; its last sighting was 9 days ago.
Operator and status
What version does Benchmark Dev use?
Rust network protocol 2634 and build 166652 on Linux is what you will find on Benchmark Dev. Steam keeps your game updated, but the protocol must match for you to join.
Is Benchmark Dev reachable, and does it stay up?
The server is down at this moment; the last sighting of Benchmark Dev was 9 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Where in the world is Benchmark Dev hosted?
There is no region on record for Benchmark Dev; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 199.47.146.194:27016.
Connecting
How can you connect to Benchmark Dev?
If you would rather use the console, press F1 in Rust and enter client.connect 199.47.146.194:27016. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://cynic-hosting.com.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts200,^z,^y
Game
gmrust
mp10
ts200
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.