Rust Server IndexCard catalogue of Rust servers

Holdings11,695 servers53,611 players134 fresh wipes

Call no.12599 Off the shelf · offline

Valhalla

Offline 198.89.99.234:28734 checked 21d ago

Subjects 1. modded2. oxide
Players now
3/ 100
3% full
7-day average
0
peak –
Rank
#12,599
top 57%
Last wipeWiped8 OCT2026 · 21d 0h ago
21d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 09:11 UTC21d ago
3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
132/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
127/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
187/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
75/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
10/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
22/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Valhalla run?

The name of Valhalla does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Valhalla?

Size 3,500, seed 1: the game generates the procedural map on Valhalla. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does Valhalla appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Valhalla are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Valhalla?

The server's own tags are listed here, and the game's server browser reads them: Valhalla gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167058 (Build): The game build here is 167058; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on Valhalla when wipe day comes?

The average peak across its recent wipes is 3 players. The latest wipe peaked 0 hours in.

When does Valhalla wipe?

Valhalla's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days is when its current world was made.

Player counts

Where does Valhalla sit in the rankings?

Filed under rankings: #12,599 for Valhalla on seven-day player hours, top 57% overall.

Is Valhalla quiet or crowded?

Filed under offline: Valhalla, last seen 21 days ago.

Operator and status

What Rust version is Valhalla on?

Rust network protocol 2634 and build 167058 on Linux is what you will find on Valhalla. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Valhalla, and is it online now?

As of now Valhalla is offline, with its last appearance 21 days ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 7 October 2026 it was first seen by Rust Server Index.

Which region is Valhalla in?

No region is published by Valhalla. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 198.89.99.234:28734.

Connecting

What steps lead onto Valhalla?

Two ways in. Type client.connect 198.89.99.234:28734 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167058
Build The game build here is 167058.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.