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Holdings11,720 servers57,954 players174 fresh wipes

Call no.5068 On the shelf · online

Deadman Raiding |A Raidable Bases Boomfest

Online 198.73.57.151:28015 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 5
Rank
#5,068
top 23%
Last wipeWiped1 OCT2026 · 27d 14h ago
27d ago · no schedule published
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 7d 8hThu 5 Nov, 19:00 UTCFW
  2. in 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:17 UTC FW27d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Deadman Raiding |A Raidable Bases Boomfest?

You will find no gather rate in the name of Deadman Raiding |A Raidable Bases Boomfest. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Deadman Raiding |A Raidable Bases Boomfest?

Deadman Raiding |A Raidable Bases Boomfest runs a procedural map of size 3,750 with seed 1831299552, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Deadman Raiding |A Raidable Bases Boomfest?

These lists on Rust Server Index take Deadman Raiding |A Raidable Bases Boomfest: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Deadman Raiding |A Raidable Bases Boomfest?

Filed under these tags, as published by Deadman Raiding |A Raidable Bases Boomfest and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Deadman Raiding |A Raidable Bases Boomfest when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. 41 hours into the latest wipe, the crowd reached its peak.

How often is Deadman Raiding |A Raidable Bases Boomfest wiped, and on what schedule?

One wipe a month is all Deadman Raiding |A Raidable Bases Boomfest runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 27 days 14 hours is when its current world was made.

Player counts

What position does Deadman Raiding |A Raidable Bases Boomfest hold among Rust servers?

The seven-day player-hours ranking places Deadman Raiding |A Raidable Bases Boomfest at #5,068, among the top 23% of ranked servers.

What does the player count on Deadman Raiding |A Raidable Bases Boomfest look like?

Deadman Raiding |A Raidable Bases Boomfest is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 5. The busiest point in the last 48 hours was 09:00 UTC, averaging 0 players.

Server details

Which Rust build is Deadman Raiding |A Raidable Bases Boomfest running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Deadman Raiding |A Raidable Bases Boomfest. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Deadman Raiding |A Raidable Bases Boomfest?

The server is live at this moment: Deadman Raiding |A Raidable Bases Boomfest. The uptime it reports puts the last restart at about 20 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on Deadman Raiding |A Raidable Bases Boomfest?

The last 48 hours give an average of 72 server fps and a floor of 61. The entity count reached 100,639, covering buildings, deployables and all else in the world. Up to 2,537 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Where in the world is Deadman Raiding |A Raidable Bases Boomfest hosted?

No region is published by Deadman Raiding |A Raidable Bases Boomfest. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 198.73.57.151:28015.

Connecting

What steps lead onto Deadman Raiding |A Raidable Bases Boomfest?

If you would rather use the console, press F1 in Rust and enter client.connect 198.73.57.151:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.