Rust Server IndexCard catalogue of Rust servers

Holdings11,872 servers102,993 players555 fresh wipes

Call no.15289 On the shelf · online

Studio V

Online 198.73.57.134:28025 checked 13m ago

Subjects 1. modded2. carbon
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipeWiped7 AUG2026 · 83d 7h ago
83d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On Studio V, which rules and settings apply?

You will find no gather rate in the name of Studio V. A maximum of 12 players per group applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Studio V?

Generated by the game, the procedural map of Studio V has size 5,000 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry Studio V?

The Rust Server Index lists that include Studio V are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Studio V?

These are the tags Studio V publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): Player cap: 30; ts12 (Group limit): The team ceiling is 12; v2632 (Protocol): The protocol is 2632; older or newer clients cannot join; cs160450 (Build): Build on file: 160450; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does Studio V follow?

Studio V's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 83 days 7 hours is when its current world was made.

Player counts

Where does Studio V sit in the rankings?

Filed under rankings: #15,289 for Studio V on seven-day player hours, top 69% overall.

Is Studio V quiet or crowded?

Studio V is currently showing 0 players on 30 slots. Filed under seven-day average: 0 players.

Server facts

What Rust version is Studio V on?

Rust network protocol 2632 and build 160450, on Windows, is what Studio V runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Studio V, and is it online now?

The server is live at this moment: Studio V. Its reported uptime gives the last restart as roughly 33 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on Studio V?

Averaged over the last 48 hours, server fps was 109, with a low of 86. Buildings, deployables and everything else in the world came to as many as 44,999 entities. The peak memory figure stood at 3,869 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Studio V hosted?

No region is published by Studio V. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 198.73.57.134:28025.

How to join

What steps lead onto Studio V?

If you would rather use the console, press F1 in Rust and enter client.connect 198.73.57.134:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2632,gmrust,cs160450,ts12,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players Player cap: 30.
ts12
Group limit The team ceiling is 12.
v2632
Protocol The protocol is 2632; older or newer clients cannot join.
cs160450
Build Build on file: 160450.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.