A Shockbyte.test
Offline 198.244.225.80:23917 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 08:19 UTC10d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on A Shockbyte.test?
You will find no gather rate in the name of A Shockbyte.test. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on A Shockbyte.test?
Generated by the game, the procedural map of A Shockbyte.test has size 3,000 and seed 50000. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does A Shockbyte.test appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is A Shockbyte.test: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to A Shockbyte.test, and what do they stand for?
These are the tags A Shockbyte.test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on A Shockbyte.test when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in.
How often is A Shockbyte.test wiped, and on what schedule?
The record holds too few of A Shockbyte.test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 10 days 21 hours.
Player counts
What position does A Shockbyte.test hold among Rust servers?
The seven-day player-hours ranking places A Shockbyte.test at #15,452, among the top 69% of ranked servers.
What does the player count on A Shockbyte.test look like?
Filed under offline: A Shockbyte.test, last seen 7 days 13 hours ago.
Operator and status
What version does A Shockbyte.test use?
Rust network protocol 2634 and build 167781 on Linux is what you will find on A Shockbyte.test. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is A Shockbyte.test, and is it online now?
The server is down at this moment; the last sighting of A Shockbyte.test was 7 days 13 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 18 October 2026 it was first seen by Rust Server Index.
What is the location of A Shockbyte.test?
A Shockbyte.test gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 198.244.225.80:23917.
How to join
How can you connect to A Shockbyte.test?
If you would rather use the console, press F1 in Rust and enter client.connect 198.244.225.80:23917. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.