Brett's Rust Development Server
Offline 198.182.176.66:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Brett's Rust Development Server?
The name of Brett's Rust Development Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Brett's Rust Development Server?
A procedural map, generated by the game, is what Brett's Rust Development Server runs.
Lists and filters
On Rust Server Index, which lists and filters carry Brett's Rust Development Server?
The Rust Server Index lists that include Brett's Rust Development Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Brett's Rust Development Server?
These are the tags Brett's Rust Development Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): It runs build 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How often is Brett's Rust Development Server wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Brett's Rust Development Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 2 hours is when its current world was made.
Players and ranking
What position does Brett's Rust Development Server hold among Rust servers?
On player hours over seven days, Brett's Rust Development Server takes #15,865, within the top 72% of ranked servers.
What does the player count on Brett's Rust Development Server look like?
At present Brett's Rust Development Server is offline; its last sighting was 18 days 11 hours ago.
Server details
What version does Brett's Rust Development Server use?
Rust network protocol 2634 and build 166494 on Windows is what you will find on Brett's Rust Development Server. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Brett's Rust Development Server?
As of now Brett's Rust Development Server is offline, with its last appearance 18 days 11 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 10 October 2026.
What is the location of Brett's Rust Development Server?
No region is published by Brett's Rust Development Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 198.182.176.66:28015.
Connecting
How can you connect to Brett's Rust Development Server?
Two ways in. Type client.connect 198.182.176.66:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.