Rust Server IndexCard catalogue of Rust servers

Holdings11,872 servers102,993 players555 fresh wipes

Call no.15863 Off the shelf · offline

Brett's Rust Development Server

Offline 198.102.229.191:28015 checked 19d ago

Subjects 1. modded2. oxide
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,863
top 72%
Last wipeWiped2 OCT2026 · 27d 19h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On Brett's Rust Development Server, which rules and settings apply?

The name of Brett's Rust Development Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Brett's Rust Development Server?

Brett's Rust Development Server runs a procedural map, which the game generates.

Tags and filters

Where does Brett's Rust Development Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Brett's Rust Development Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Brett's Rust Development Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Brett's Rust Development Server gives gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): The game build here is 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does Brett's Rust Development Server wipe?

Brett's Rust Development Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 19 hours is when its current world was made.

Population

Where does Brett's Rust Development Server sit in the rankings?

Filed under rankings: #15,863 for Brett's Rust Development Server on seven-day player hours, top 72% overall.

How many players are on Brett's Rust Development Server at the moment?

Filed under offline: Brett's Rust Development Server, last seen 19 days 5 hours ago.

Operator and status

Which Rust build is Brett's Rust Development Server running?

Rust network protocol 2634 and build 166494, on Windows, is what Brett's Rust Development Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Brett's Rust Development Server?

As of now Brett's Rust Development Server is offline, with its last appearance 19 days 5 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 10 October 2026 it was first seen by Rust Server Index.

Which region is Brett's Rust Development Server in?

There is no region on record for Brett's Rust Development Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 198.102.229.191:28015.

Joining the server

What is the way onto Brett's Rust Development Server?

Two ways in. Type client.connect 198.102.229.191:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players 5 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166494
Build The game build here is 166494.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.