Rust Server IndexCard catalogue of Rust servers

Holdings11,707 servers53,453 players134 fresh wipes

Call no.13259 Off the shelf · offline

SoloOffline2

Offline 195.3.134.192:28015 checked 38d ago

Subjects 1. modded2. oxide
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,259
no region published
Last wipeWiped19 SEP2026 · 38d 5h ago
38d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 SEP 2026Sat 19 Sep, 13:09 UTC38d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 163 on average
48/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
123/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average
67/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
58/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
13/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
15/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on SoloOffline2?

No gather rate appears in the name SoloOffline2. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on SoloOffline2?

A procedural map, generated by the game, is what SoloOffline2 runs.

Lists and filters

On Rust Server Index, which lists and filters carry SoloOffline2?

These lists on Rust Server Index take SoloOffline2: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for SoloOffline2?

These are the tags SoloOffline2 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on SoloOffline2 when wipe day comes?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does SoloOffline2 follow?

The record holds too few of SoloOffline2's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 38 days 5 hours is when its current world was made.

Player counts

How is SoloOffline2 ranked compared with the rest?

Filed under rankings: #13,259 for SoloOffline2 on seven-day player hours, top – overall.

How many players are on SoloOffline2 at the moment?

At present SoloOffline2 is offline; its last sighting was 38 days 1 hours ago.

Operator and status

What version does SoloOffline2 use?

Rust network protocol 2633 and build 163794 on Windows is what you will find on SoloOffline2. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of SoloOffline2?

As of now SoloOffline2 is offline, with its last appearance 38 days 1 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 19 September 2026.

Which region is SoloOffline2 in?

No region is published by SoloOffline2. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 195.3.134.192:28015.

Connecting

What steps lead onto SoloOffline2?

Enter client.connect 195.3.134.192:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players 1 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build The game build here is 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.