Rust Server IndexCard catalogue of Rust servers

Holdings11,780 servers77,467 players241 fresh wipes

Call no.15116 Off the shelf · offline

Buildeep | Build Server

Offline 195.209.208.86:28015 checked 13d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,116
top 70%
Last wipeWiped15 OCT2026 · 14d 22h ago
14d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 00:00 UTC14d ago
3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 116/ 999
NA 146/ 999
OC 24/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
5/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
14/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Buildeep | Build Server?

The name of Buildeep | Build Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Buildeep | Build Server?

Size 3,000, seed 1337: the game generates the procedural map on Buildeep | Build Server. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry Buildeep | Build Server?

These lists on Rust Server Index take Buildeep | Build Server: Modded Rust servers, filed by play style and Build and creative servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Buildeep | Build Server?

The server's own tags are listed here, and the game's server browser reads them: Buildeep | Build Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Buildeep | Build Server when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. 19 hours into the latest wipe, the crowd reached its peak.

When does Buildeep | Build Server wipe?

Buildeep | Build Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 22 hours.

Players and ranking

Where does Buildeep | Build Server sit in the rankings?

The seven-day player-hours ranking places Buildeep | Build Server at #15,116, among the top 70% of ranked servers.

How many players are on Buildeep | Build Server at the moment?

Filed under offline: Buildeep | Build Server, last seen 13 days 3 hours ago.

Server facts

What Rust version is Buildeep | Build Server on?

Rust network protocol 2634 and build 167781, on Linux, is what Buildeep | Build Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Buildeep | Build Server, and is it online now?

The server is down at this moment; the last sighting of Buildeep | Build Server was 13 days 3 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 14 October 2026.

Where in the world is Buildeep | Build Server hosted?

Buildeep | Build Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 195.209.208.86:28015.

Joining the server

What steps lead onto Buildeep | Build Server?

Two ways in. Type client.connect 195.209.208.86:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.