(Wunders) Dev & Testing
Online 195.201.167.33:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 8d 8hThu 5 Nov, 19:00 UTCFW
- in 36d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 22:37 UTC FW26d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On (Wunders) Dev & Testing, which rules and settings apply?
No gather rate appears in the name (Wunders) Dev & Testing. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on (Wunders) Dev & Testing?
Generated by the game, the procedural map of (Wunders) Dev & Testing has size 2,500 and seed 1234567. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry (Wunders) Dev & Testing?
These lists on Rust Server Index take (Wunders) Dev & Testing: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for (Wunders) Dev & Testing?
Filed under these tags, as published by (Wunders) Dev & Testing and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on (Wunders) Dev & Testing?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.
When does (Wunders) Dev & Testing wipe?
One wipe a month is all (Wunders) Dev & Testing runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 26 days 11 hours.
Players and ranking
What position does (Wunders) Dev & Testing hold among Rust servers?
On player hours over seven days, (Wunders) Dev & Testing takes #15,399, within the top 69% of ranked servers.
How many players are on (Wunders) Dev & Testing at the moment?
The live count for (Wunders) Dev & Testing stands at 0 players, out of 25 slots. 0 players is the average over the past seven days.
Server facts
What Rust version is (Wunders) Dev & Testing on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on (Wunders) Dev & Testing. Steam keeps your game updated, but the protocol must match for you to join.
Is (Wunders) Dev & Testing reachable, and does it stay up?
You will find (Wunders) Dev & Testing online as of now. About 31 minutes ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on (Wunders) Dev & Testing?
Averaged over the last 48 hours, server fps was 236, with a low of 225. Buildings, deployables and everything else in the world came to as many as 33,020 entities. Memory use reached as much as 1,559 MB. A climbing entity count and low fps are felt by players as lag.
Which region is (Wunders) Dev & Testing in?
(Wunders) Dev & Testing gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 195.201.167.33:28025.
Connecting
What is the way onto (Wunders) Dev & Testing?
Enter client.connect 195.201.167.33:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp25
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.