TEST
Offline 195.138.91.141:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 07:49 UTC27d ago |
1 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 18:20 UTC FW27d ago |
1 | – | 0.6 days | 1 |
28 SEP 2026Mon 28 Sep, 23:59 UTC30d ago |
2 | held half | 2.8 days | 0 |
26 SEP 2026Sat 26 Sep, 21:05 UTC32d ago |
2 | – | 2.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does TEST run?
The name of TEST does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on TEST?
Generated by the game, the procedural map of TEST has size 3,250 and seed 387396033. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does TEST appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take TEST: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for TEST?
These are the tags TEST publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on TEST?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
Which wipe timetable does TEST follow?
There is no next wipe to predict for TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 27 days.
Population
Where does TEST sit in the rankings?
The seven-day player-hours ranking places TEST at #15,998, among the top 70% of ranked servers.
How many players are on TEST at the moment?
The last check found TEST offline, last seen 25 days 20 hours ago.
Operator and status
What version does TEST use?
Rust network protocol 2634 and build 166586, on Windows, is what TEST runs. To join you need the same protocol; Steam handles the update.
Is TEST reachable, and does it stay up?
The server is down at this moment; the last sighting of TEST was 25 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 26 September 2026.
What is the location of TEST?
No region is published by TEST. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 195.138.91.141:28015.
How to join
How can you connect to TEST?
Enter client.connect 195.138.91.141:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.