Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players4 fresh wipes

Call no.16000 Off the shelf · offline

Rust Server (RustAT)

Offline 194.87.62.64:28015 checked 24d ago

Subjects 1. modded2. carbon
Players now
0/ 60
0% full
7-day average
0
peak –
Rank
#16,000
top 71%
Last wipeWiped3 OCT2026 · 25d 9h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 10:31 UTC25d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
205/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Rust Server (RustAT) run?

The name of Rust Server (RustAT) does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Rust Server (RustAT)?

Generated by the game, the map is procedural on Rust Server (RustAT).

Tags and filters

Where does Rust Server (RustAT) appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Rust Server (RustAT) are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Rust Server (RustAT)?

Filed under these tags, as published by Rust Server (RustAT) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp60 (Max players): Player cap: 60; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on Rust Server (RustAT)?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does Rust Server (RustAT) wipe?

The record holds too few of Rust Server (RustAT)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 25 days 9 hours.

Player counts

What position does Rust Server (RustAT) hold among Rust servers?

Filed under rankings: #16,000 for Rust Server (RustAT) on seven-day player hours, top 71% overall.

Is Rust Server (RustAT) quiet or crowded?

The last check found Rust Server (RustAT) offline, last seen 24 days 14 hours ago.

Server details

Which Rust build is Rust Server (RustAT) running?

Rust network protocol 2634 and build 166652, on Windows, is what Rust Server (RustAT) runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Rust Server (RustAT), and is it online now?

The server is down at this moment; the last sighting of Rust Server (RustAT) was 24 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 3 October 2026 it was first seen by Rust Server Index.

Where in the world is Rust Server (RustAT) hosted?

There is no region on record for Rust Server (RustAT); it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 194.87.62.64:28015.

How to join

What is the way onto Rust Server (RustAT)?

If you would rather use the console, press F1 in Rust and enter client.connect 194.87.62.64:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp60
Max players Player cap: 60.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.