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Holdings11,725 servers63,058 players188 fresh wipes

Call no.5X4951 On the shelf · online

Lucky Jump Random X5 (Kits, Skins)

Online 194.54.88.44:27715 checked 11m ago

Subjects 1. 5x 2. modded3. oxide
Players now
0/ 100
0% full
7-day average
0
peak 4
Rank
#4,951
top 22%
Last wipeWiped29 OCT2026 · 11h ago
11h ago · no schedule published
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75101:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 13:09 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
01020304001:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 13:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
83%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
60%else halves by day 4.5

Coming wipes

  1. in 6d 18hThu 5 Nov, 19:00 UTCFW
  2. in 13d 13hThu 12 Nov, 14:00 UTC
  3. in 20d 14hThu 19 Nov, 14:26 UTC
  4. in 27d 14hThu 26 Nov, 14:52 UTC
  5. in 34d 18hThu 3 Dec, 19:00 UTCFW
  6. in 41d 15hThu 10 Dec, 15:43 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 13:09 UTC11h ago
– – running 0
22 OCT 2026Thu 22 Oct, 12:36 UTC7d ago
3 – – 0
15 OCT 2026Thu 15 Oct, 13:47 UTC14d ago
3 held half 7 days 0
8 OCT 2026Thu 8 Oct, 13:21 UTC21d ago
4 held half 7 days 0
1 OCT 2026Thu 1 Oct, 18:24 UTC FW28d ago
6 halved by day 5 6.8 days 1
24 SEP 2026Thu 24 Sep, 08:28 UTC35d ago
6 held half 7.4 days 0
16 SEP 2026Wed 16 Sep, 00:59 UTC43d ago
4 held half 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU5X
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41/ 250
NA5X
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 118 on average
201/ 225
EU5X
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | KitEU · groups of 100+ · 5x · 90 on average
57/ 300
EU5X
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEEU · groups of 40+ · 5x · weekly · 82 on average
44/ 200
NA5X
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 76 on average
71/ 150
EU5X
Atlas - EU 5x | No BPs | KitsEU · groups of 20+ · 5x · weekly · 67 on average
22/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Lucky Jump Random X5 (Kits, Skins)?

Lucky Jump Random X5 (Kits, Skins) sets gather at 5x, as its name shows. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Lucky Jump Random X5 (Kits, Skins)?

Lucky Jump Random X5 (Kits, Skins) runs a procedural map of size 3,500 with seed 676320793, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Lucky Jump Random X5 (Kits, Skins) filed under?

These lists on Rust Server Index take Lucky Jump Random X5 (Kits, Skins): 5x Rust servers, filed by gather rate and Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 5x.

How should you read the tags listed for Lucky Jump Random X5 (Kits, Skins)?

These are the tags Lucky Jump Random X5 (Kits, Skins) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Lucky Jump Random X5 (Kits, Skins)?

Its recent wipes averaged 3 players at peak. 46 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 60% of the time. In the other cases, numbers dropped below half by day 4.5.

How often is Lucky Jump Random X5 (Kits, Skins) wiped, and on what schedule?

About every 7 days is the recent interval between wipes on Lucky Jump Random X5 (Kits, Skins). The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 11 hours.

Population

What position does Lucky Jump Random X5 (Kits, Skins) hold among Rust servers?

Filed under rankings: #4,951 for Lucky Jump Random X5 (Kits, Skins) on seven-day player hours, top 22% overall.

Is Lucky Jump Random X5 (Kits, Skins) quiet or crowded?

Lucky Jump Random X5 (Kits, Skins) is currently showing 0 players on 100 slots. Averaged across seven days: 0 players, peaking at 4. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 1 players.

Server facts

What Rust version is Lucky Jump Random X5 (Kits, Skins) on?

Rust network protocol 2635 and build 168909, on Linux, is what Lucky Jump Random X5 (Kits, Skins) runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Lucky Jump Random X5 (Kits, Skins), and is it online now?

The server is live at this moment: Lucky Jump Random X5 (Kits, Skins). The uptime it reports puts the last restart at about 8 hours ago. Uptime for the last 7 full days came to 85%, 143 hours out of 168. The earliest sighting at Rust Server Index is 15 September 2026.

What is performance like on Lucky Jump Random X5 (Kits, Skins)?

Averaged over the last 48 hours, server fps was 7, with a low of 5. Buildings, deployables and everything else in the world came to as many as 77,411 entities. Memory use reached as much as 3,489 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Lucky Jump Random X5 (Kits, Skins) in?

Lucky Jump Random X5 (Kits, Skins) gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 194.54.88.44:27715.

Joining the server

What is the way onto Lucky Jump Random X5 (Kits, Skins)?

Enter client.connect 194.54.88.44:27715 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.