Friendly Fire
Online 194.50.234.76:28080 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Friendly Fire, which rules and settings apply?
You will find no gather rate in the name of Friendly Fire. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Friendly Fire?
Friendly Fire runs a procedural map of size 3,000 with seed 25112511, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is Friendly Fire filed under?
Filed under these Rust Server Index lists is Friendly Fire: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Friendly Fire?
The server's own tags are listed here, and the game's server browser reads them: Friendly Fire gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
Which wipe timetable does Friendly Fire follow?
The record holds too few of Friendly Fire's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 17 hours is when its current world was made.
Players and ranking
How is Friendly Fire ranked compared with the rest?
The seven-day player-hours ranking places Friendly Fire at #15,326, among the top 69% of ranked servers.
Is Friendly Fire quiet or crowded?
The live count for Friendly Fire stands at 0 players, out of 50 slots. Averaged over the last seven days, the count is 0 players.
Operator and status
What version does Friendly Fire use?
Rust network protocol 2634 and build 166652 on Windows is what you will find on Friendly Fire. To join you need the same protocol; Steam handles the update.
Is Friendly Fire reachable, and does it stay up?
Right now Friendly Fire is up and running. About 29 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 1 October 2026 it was first seen by Rust Server Index.
Is the performance on Friendly Fire good?
Server fps held at 136 on average across the last 48 hours, never dropping below 103. The entity count reached 49,716, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,999 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is Friendly Fire hosted?
No region is published by Friendly Fire. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 194.50.234.76:28080.
Joining the server
What is the way onto Friendly Fire?
If you would rather use the console, press F1 in Rust and enter client.connect 194.50.234.76:28080. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.