RFL Test Server
Offline 194.50.234.143:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- usual gap
- 14 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 7d 0hThu 5 Nov, 19:00 UTCFW
- in 12d 4hTue 10 Nov, 22:53 UTC
- in 26d 4hTue 24 Nov, 22:53 UTC
- in 35d 0hThu 3 Dec, 19:00 UTCFW
- in 40d 4hTue 8 Dec, 22:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
13 OCT 2026Tue 13 Oct, 22:53 UTC15d ago |
1 | – | running | 0 |
29 SEP 2026Tue 29 Sep, 22:50 UTC29d ago |
2 | halved by day 1 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does RFL Test Server run?
The name of RFL Test Server does not state a gather rate. The default group limit of 8 players applies. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on RFL Test Server?
Size 4,500, seed 9889632: the game generates the procedural map on RFL Test Server. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry RFL Test Server?
Filed under these Rust Server Index lists is RFL Test Server: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on RFL Test Server?
These are the tags RFL Test Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on RFL Test Server when wipe day comes?
Its recent wipes averaged 2 players at peak. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
When does RFL Test Server wipe?
The wipe rhythm of RFL Test Server is every other Tuesday at 22:53 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 15 days 19 hours. A monthly wipe schedule is published in its tags.
Players and ranking
How is RFL Test Server ranked compared with the rest?
On player hours over seven days, RFL Test Server takes #14,590, within the top 68% of ranked servers.
How many players are on RFL Test Server at the moment?
Filed under offline: RFL Test Server, last seen 15 days 18 hours ago.
Server details
Which Rust build is RFL Test Server running?
Rust network protocol 2634 and build 167781 on Windows is what you will find on RFL Test Server. The protocol must match before you can join, and Steam takes care of updating it.
Is RFL Test Server reachable, and does it stay up?
The server is down at this moment; the last sighting of RFL Test Server was 15 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 29 September 2026.
Which region is RFL Test Server in?
No region is published by RFL Test Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 194.50.234.143:28015.
Joining the server
How can you connect to RFL Test Server?
If you would rather use the console, press F1 in Rust and enter client.connect 194.50.234.143:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://shop.rflservers.com/.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.