Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers40,309 players87 fresh wipes

Call no.14594 Off the shelf · offline

Rust Devblog Server

Offline 194.46.58.122:28015 checked 12d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,594
top 68%
Last wipeWiped28 SEP2026 · 31d 7h ago
31d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
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EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
132/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
124/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
40/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
15/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Rust Devblog Server run?

You will find no gather rate in the name of Rust Devblog Server. The server does not publish a group limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Rust Devblog Server?

Rust Devblog Server runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry Rust Devblog Server?

These lists on Rust Server Index take Rust Devblog Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What is meant by the tags on Rust Devblog Server?

These are the tags Rust Devblog Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; v2362 (Protocol): Your client must run protocol 2362 to connect; ptrak (Networking): RakNet is the network layer, as standard for Rust; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here; hil2cpp (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself; stok (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is Rust Devblog Server wiped, and on what schedule?

Rust Devblog Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 31 days 7 hours.

Player counts

Where does Rust Devblog Server sit in the rankings?

Filed under rankings: #14,594 for Rust Devblog Server on seven-day player hours, top 68% overall.

What does the player count on Rust Devblog Server look like?

The last check found Rust Devblog Server offline, last seen 12 days 17 hours ago.

Operator and status

What Rust version is Rust Devblog Server on?

Rust network protocol 2362, on Windows, is what Rust Devblog Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Rust Devblog Server?

Last seen 12 days 17 hours ago, Rust Devblog Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 16 October 2026 it was first seen by Rust Server Index.

Which region is Rust Devblog Server in?

There is no region on record for Rust Devblog Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 194.46.58.122:28015.

Joining the server

What steps lead onto Rust Devblog Server?

Enter client.connect 194.46.58.122:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
v2362
Protocol Your client must run protocol 2362 to connect.
ptrak
Networking RakNet is the network layer, as standard for Rust.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Other

hil2cpp
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.
stok
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.