Rust Server IndexCard catalogue of Rust servers

Holdings11,659 servers33,003 players78 fresh wipes

Call no.13843 Off the shelf · offline

Empire SCI

Offline 194.44.96.19:28015 checked 24d ago

Subjects 1. modded2. carbon
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,843
top 61%
Last wipeWiped4 OCT2026 · 24d 16h ago
24d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 11:58 UTC24d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On Empire SCI, which rules and settings apply?

You will find no gather rate in the name of Empire SCI. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Empire SCI?

Empire SCI runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Empire SCI filed under?

The Rust Server Index lists that include Empire SCI are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Empire SCI?

These are the tags Empire SCI publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on Empire SCI when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 1 hours in.

When does Empire SCI wipe?

Its rhythm is not yet clear, since the record holds too few of Empire SCI's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 16 hours.

Players and ranking

Where does Empire SCI sit in the rankings?

Filed under rankings: #13,843 for Empire SCI on seven-day player hours, top 61% overall.

Is Empire SCI quiet or crowded?

Filed under offline: Empire SCI, last seen 24 days 12 hours ago.

Server facts

What version does Empire SCI use?

Rust network protocol 2634 and build 166652, on Windows, is what Empire SCI runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Empire SCI?

The server is down at this moment; the last sighting of Empire SCI was 24 days 12 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 4 October 2026.

Where in the world is Empire SCI hosted?

No region is published by Empire SCI. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 194.44.96.19:28015.

Connecting

What steps lead onto Empire SCI?

Two ways in. Type client.connect 194.44.96.19:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.