Rust Server IndexCard catalogue of Rust servers

Holdings11,893 servers98,350 players402 fresh wipes

Call no.13917 Off the shelf · offline

My Local Testing Server

Offline 194.36.110.140:28015 checked 25d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,917
top 61%
Last wipeWiped3 OCT2026 · 26d 6h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on My Local Testing Server?

You will find no gather rate in the name of My Local Testing Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Tags

Where does My Local Testing Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take My Local Testing Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for My Local Testing Server?

These are the tags My Local Testing Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166586 (Build): The game build here is 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is My Local Testing Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of My Local Testing Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 26 days 6 hours.

Player counts

Where does My Local Testing Server sit in the rankings?

On player hours over seven days, My Local Testing Server takes #13,917, within the top 61% of ranked servers.

What does the player count on My Local Testing Server look like?

At present My Local Testing Server is offline; its last sighting was 25 days 23 hours ago.

Operator and status

Which Rust build is My Local Testing Server running?

Rust network protocol 2634 and build 166586, on Windows, is what My Local Testing Server runs. To join you need the same protocol; Steam handles the update.

How reliable is My Local Testing Server, and is it online now?

Last seen 25 days 23 hours ago, My Local Testing Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 3 October 2026.

What is the location of My Local Testing Server?

My Local Testing Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 194.36.110.140:28015.

Connecting

How can you connect to My Local Testing Server?

Two ways in. Type client.connect 194.36.110.140:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166586
Build The game build here is 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.