GlobalGameID plugin test — rust release
Offline 194.32.107.161:20110 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does GlobalGameID plugin test — rust release run?
The name of GlobalGameID plugin test — rust release does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on GlobalGameID plugin test — rust release?
GlobalGameID plugin test — rust release runs a procedural map of size 3,000 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry GlobalGameID plugin test — rust release?
These lists on Rust Server Index take GlobalGameID plugin test — rust release: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to GlobalGameID plugin test — rust release, and what do they stand for?
These are the tags GlobalGameID plugin test — rust release publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How often is GlobalGameID plugin test — rust release wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of GlobalGameID plugin test — rust release's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 43 days 11 hours.
Player counts
What position does GlobalGameID plugin test — rust release hold among Rust servers?
On player hours over seven days, GlobalGameID plugin test — rust release takes #15,270, within the top 69% of ranked servers.
What does the player count on GlobalGameID plugin test — rust release look like?
Filed under offline: GlobalGameID plugin test — rust release, last seen 6 days 7 hours ago. Averaged over the last seven days, the count is 0 players.
Operator and status
What Rust version is GlobalGameID plugin test — rust release on?
Rust network protocol 2633 and build 163794, on Linux, is what GlobalGameID plugin test — rust release runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is GlobalGameID plugin test — rust release, and is it online now?
The server is down at this moment; the last sighting of GlobalGameID plugin test — rust release was 6 days 7 hours ago. Of the last 7 full days, 23 of 168 hours were up, 14% of the time. The earliest sighting at Rust Server Index is 16 September 2026.
What is the location of GlobalGameID plugin test — rust release?
GlobalGameID plugin test — rust release gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 194.32.107.161:20110.
Connecting
What steps lead onto GlobalGameID plugin test — rust release?
Enter client.connect 194.32.107.161:20110 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.