Rust Server IndexCard catalogue of Rust servers

Holdings11,878 servers98,796 players404 fresh wipes

Call no.15341 Off the shelf · offline

GlobalGameID

Offline 194.32.107.155:20110 checked 5d ago

Subjects 1. modded2. oxide
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipeWiped16 SEP2026 · 43d 2h ago
43d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does GlobalGameID run?

No gather rate appears in the name GlobalGameID. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on GlobalGameID?

Generated by the game, the procedural map of GlobalGameID has size 3,000 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry GlobalGameID?

Filed under these Rust Server Index lists is GlobalGameID: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to GlobalGameID, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: GlobalGameID gives gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): Player cap: 20; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): Build on file: 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is GlobalGameID wiped, and on what schedule?

The record holds too few of GlobalGameID's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 43 days 2 hours.

Players and ranking

How is GlobalGameID ranked compared with the rest?

The seven-day player-hours ranking places GlobalGameID at #15,341, among the top 69% of ranked servers.

Is GlobalGameID quiet or crowded?

At present GlobalGameID is offline; its last sighting was 5 days 18 hours ago. Averaged over the last seven days, the count is 0 players.

Server details

What version does GlobalGameID use?

Rust network protocol 2633 and build 163794 on Windows is what you will find on GlobalGameID. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is GlobalGameID, and is it online now?

Last seen 5 days 18 hours ago, GlobalGameID is offline right now. Uptime for the last 7 full days came to 28%, 47 hours out of 168. On 16 September 2026 it was first seen by Rust Server Index.

What is the location of GlobalGameID?

There is no region on record for GlobalGameID; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 194.32.107.155:20110.

How to join

What is the way onto GlobalGameID?

If you would rather use the console, press F1 in Rust and enter client.connect 194.32.107.155:20110. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players Player cap: 20.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build Build on file: 163794.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.