Rust Server IndexCard catalogue of Rust servers

Holdings11,614 servers33,332 players68 fresh wipes

Call no.13767 Off the shelf · offline

RustCraft Lab

Offline 194.28.100.88:28015 checked 23d ago

Subjects 1. modded2. carbon
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
#13,767
top 61%
Last wipeWiped4 OCT2026 · 24d 13h ago
24d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 17:23 UTC24d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
55/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
134/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
82/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
25/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
5/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RustCraft Lab, which rules and settings apply?

You will find no gather rate in the name of RustCraft Lab. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on RustCraft Lab?

A procedural map, generated by the game, is what RustCraft Lab runs.

Lists and filters

On Rust Server Index, which lists and filters carry RustCraft Lab?

Filed under these Rust Server Index lists is RustCraft Lab: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to RustCraft Lab, and what do they stand for?

These are the tags RustCraft Lab publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on RustCraft Lab?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in.

Which wipe timetable does RustCraft Lab follow?

Its rhythm is not yet clear, since the record holds too few of RustCraft Lab's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 13 hours.

Players and ranking

What position does RustCraft Lab hold among Rust servers?

Filed under rankings: #13,767 for RustCraft Lab on seven-day player hours, top 61% overall.

Is RustCraft Lab quiet or crowded?

Filed under offline: RustCraft Lab, last seen 23 days 7 hours ago.

Operator and status

Which Rust build is RustCraft Lab running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on RustCraft Lab. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is RustCraft Lab, and is it online now?

The server is down at this moment; the last sighting of RustCraft Lab was 23 days 7 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 4 October 2026.

Which region is RustCraft Lab in?

There is no region on record for RustCraft Lab; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 194.28.100.88:28015.

Joining the server

What steps lead onto RustCraft Lab?

If you would rather use the console, press F1 in Rust and enter client.connect 194.28.100.88:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.