Rust Server IndexCard catalogue of Rust servers

Holdings11,848 servers93,384 players381 fresh wipes

Call no.13078 Off the shelf · offline

TEST

Offline 194.186.129.230:28015 checked 48m ago

Subjects 1. modded2. oxide
Players now
2/ 10
20% full
7-day average
0
peak 1
Rank
#13,078
top 59%
Last wipeWiped28 OCT2026 · 1d 0h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.511.5214:0015:0019:0014:00Wiped Wed 28 Oct, 14:36 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
22 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 14:36 UTC1d ago
– – running 0
27 OCT 2026Tue 27 Oct, 10:31 UTC2d ago
1 – 1.2 days 1
14 SEP 2026Mon 14 Sep, 12:43 UTC45d ago
2 held half 42.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
183/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
127/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
182/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
85/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
343/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average
246/ 700
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does TEST run?

You will find no gather rate in the name of TEST. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is disabled.

What is the map on TEST?

A procedural map, generated by the game, is what TEST runs.

Tags

Which lists and filters on Rust Server Index is TEST filed under?

Filed under these Rust Server Index lists is TEST: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on TEST?

The server's own tags are listed here, and the game's server browser reads them: TEST gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on TEST?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 33 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does TEST follow?

There is no next wipe to predict for TEST, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 hours is when its current world was made.

Players and ranking

How is TEST ranked compared with the rest?

On player hours over seven days, TEST takes #13,078, within the top 59% of ranked servers.

How many players are on TEST at the moment?

The last check found TEST offline, last seen 48 minutes ago. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 2 players.

Server details

What version does TEST use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on TEST. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of TEST?

The server is down at this moment; the last sighting of TEST was 48 minutes ago. Of the last 7 full days, 5 of 168 hours were up, 3% of the time. On 14 September 2026 it was first seen by Rust Server Index.

Which region is TEST in?

TEST gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 194.186.129.230:28015.

Joining the server

What steps lead onto TEST?

Enter client.connect 194.186.129.230:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.