Rust Server IndexCard catalogue of Rust servers

Holdings11,615 servers36,116 players67 fresh wipes

Call no.15312 Off the shelf · offline

Test Server JARVIS

Offline 193.5.238.30:28015 checked 15d ago

Subjects 1. biweekly wipes 2. modded3. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,312
top 71%
Last wipeWiped13 OCT2026 · 15d 12h ago
15d ago · biweekly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 11hThu 5 Nov, 19:00 UTCFW
  2. in 12d 11hTue 10 Nov, 18:01 UTC
  3. in 26d 11hTue 24 Nov, 18:01 UTC
  4. in 35d 11hThu 3 Dec, 19:00 UTCFW
  5. in 40d 11hTue 8 Dec, 18:01 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 18:01 UTC15d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average
3/ 100
EA
半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖EA · groups of 8+ · biweekly · 1 on average
2/ 100
EU 46/ 999
NA 72/ 999
OC 84/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
2/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Test Server JARVIS?

The name of Test Server JARVIS does not state a gather rate. 8 players per group is the default limit. Filed under build & creative, no gathering; sandbox building. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Tags and filters

Where does Test Server JARVIS appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Test Server JARVIS: Modded Rust servers, filed by play style and Build and creative servers. It appears under the following filters on the server list: Type: Modded; Server tag: Biweekly ^b, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags listed for Test Server JARVIS?

These are the tags Test Server JARVIS publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^k (Build server): Base building and practice; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at Test Server JARVIS?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is Test Server JARVIS wiped, and on what schedule?

Its schedule is unconfirmed: too few of Test Server JARVIS's wipes are on record, and the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 15 days 12 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.

Population

What position does Test Server JARVIS hold among Rust servers?

On player hours over seven days, Test Server JARVIS takes #15,312, within the top 71% of ranked servers.

How many players are on Test Server JARVIS at the moment?

At present Test Server JARVIS is offline; its last sighting was 15 days 12 hours ago.

Server facts

Which Rust build is Test Server JARVIS running?

Rust network protocol 2634 and build 167781, on Windows, is what Test Server JARVIS runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Test Server JARVIS, and is it online now?

Last seen 15 days 12 hours ago, Test Server JARVIS is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 1 October 2026.

Which region is Test Server JARVIS in?

There is no region on record for Test Server JARVIS; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 193.5.238.30:28015.

How to join

How can you connect to Test Server JARVIS?

Enter client.connect 193.5.238.30:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,^b,^k,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^k
Build server Base building and practice.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.