[NA] Draconic - Community | Weekly Tue | Team Limit 4
Online NA 193.31.31.106:28031 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 18:11 UTC, in 5d 1h. Its weekly schedule tag · low confidence
- usual gap
- 9.5 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 5d 1hTue 3 Nov, 18:11 UTC
- in 7d 2hThu 5 Nov, 19:00 UTCFW
- in 12d 1hTue 10 Nov, 18:11 UTC
- in 19d 1hTue 17 Nov, 18:11 UTC
- in 26d 1hTue 24 Nov, 18:11 UTC
- in 33d 1hTue 1 Dec, 18:11 UTC
- in 35d 2hThu 3 Dec, 19:00 UTCFW
- in 40d 1hTue 8 Dec, 18:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 18:11 UTC1d ago |
– | – | running | 0 |
1 OCT 2026Thu 1 Oct, 19:33 UTC FW27d ago |
0 | – | 25.9 days | 0 |
29 SEP 2026Tue 29 Sep, 18:10 UTC29d ago |
2 | held half | 2.1 days | 0 |
20 SEP 2026Sun 20 Sep, 05:26 UTC39d ago |
0 | – | 9.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [NA] Draconic - Community | Weekly Tue | Team Limit 4 run?
You will find no gather rate in the name of [NA] Draconic - Community | Weekly Tue | Team Limit 4. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
[NA] Draconic - Community | Weekly Tue | Team Limit 4 runs a procedural map of size 3,500 with seed 2033361939, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does [NA] Draconic - Community | Weekly Tue | Team Limit 4 appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include [NA] Draconic - Community | Weekly Tue | Team Limit 4 are Community Rust servers, indexed and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Which tags are attached to [NA] Draconic - Community | Weekly Tue | Team Limit 4, and what do they stand for?
These are the tags [NA] Draconic - Community | Weekly Tue | Team Limit 4 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
How often is [NA] Draconic - Community | Weekly Tue | Team Limit 4 wiped, and on what schedule?
Too few wipes of [NA] Draconic - Community | Weekly Tue | Team Limit 4 are recorded to confirm its schedule, so the tag sets the prediction. Dated for Tuesday 3 November at 18:11 UTC: its next wipe. 46 hours is when its current world was made. Filed in its tags: a weekly wipe schedule.
Players and ranking
How is [NA] Draconic - Community | Weekly Tue | Team Limit 4 ranked compared with the rest?
The seven-day player-hours ranking places [NA] Draconic - Community | Weekly Tue | Team Limit 4 at #15,024 and #1,473 in North America, among the top 67% of ranked servers.
Is [NA] Draconic - Community | Weekly Tue | Team Limit 4 quiet or crowded?
The live count for [NA] Draconic - Community | Weekly Tue | Team Limit 4 stands at 0 players, out of 150 slots. Averaged across seven days: 0 players, peaking at 1.
Server details
What Rust version is [NA] Draconic - Community | Weekly Tue | Team Limit 4 on?
Rust network protocol 2635 and build 168909, on Linux, is what [NA] Draconic - Community | Weekly Tue | Team Limit 4 runs. The protocol must match before you can join, and Steam takes care of updating it.
Is [NA] Draconic - Community | Weekly Tue | Team Limit 4 reachable, and does it stay up?
Right now [NA] Draconic - Community | Weekly Tue | Team Limit 4 is up and running. About 44 hours ago, by its own uptime figure, is when it last restarted. It was up 149 of 168 hours across the last 7 full days, or 89% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
Server fps held at 99 on average across the last 48 hours, never dropping below 63. The entity count reached 66,011, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,574 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of [NA] Draconic - Community | Weekly Tue | Team Limit 4?
The NA tag places [NA] Draconic - Community | Weekly Tue | Team Limit 4, by its own listing, in North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 193.31.31.106:28031.
Connecting
How can you connect to [NA] Draconic - Community | Weekly Tue | Team Limit 4?
If you would rather use the console, press F1 in Rust and enter client.connect 193.31.31.106:28031. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://shop.draconic.store.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.