Rust Server IndexCard catalogue of Rust servers

Holdings11,739 servers51,557 players122 fresh wipes

Call no.15344 Off the shelf · offline

[U.S]OzziGaming Vanilla | Bi-Weekly |

Offline 193.31.31.104:28032 checked 5d ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipeWiped5 OCT2026 · 23d 9h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
51/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
125/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
39/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
52/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
9/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
6/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On [U.S]OzziGaming Vanilla | Bi-Weekly |, which rules and settings apply?

The name of [U.S]OzziGaming Vanilla | Bi-Weekly | does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [U.S]OzziGaming Vanilla | Bi-Weekly |?

Size 3,000, seed 1: the game generates the procedural map on [U.S]OzziGaming Vanilla | Bi-Weekly |. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry [U.S]OzziGaming Vanilla | Bi-Weekly |?

Filed under these Rust Server Index lists is [U.S]OzziGaming Vanilla | Bi-Weekly |: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to [U.S]OzziGaming Vanilla | Bi-Weekly |, and what do they stand for?

Filed under these tags, as published by [U.S]OzziGaming Vanilla | Bi-Weekly | and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does [U.S]OzziGaming Vanilla | Bi-Weekly | wipe?

The record holds too few of [U.S]OzziGaming Vanilla | Bi-Weekly |'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 23 days 9 hours.

Population

What position does [U.S]OzziGaming Vanilla | Bi-Weekly | hold among Rust servers?

On player hours over seven days, [U.S]OzziGaming Vanilla | Bi-Weekly | takes #15,344, within the top 69% of ranked servers.

Is [U.S]OzziGaming Vanilla | Bi-Weekly | quiet or crowded?

Filed under offline: [U.S]OzziGaming Vanilla | Bi-Weekly |, last seen 5 days 6 hours ago. Filed under seven-day average: 0 players.

Server facts

What version does [U.S]OzziGaming Vanilla | Bi-Weekly | use?

Rust network protocol 2634 and build 166652, on Linux, is what [U.S]OzziGaming Vanilla | Bi-Weekly | runs. The protocol must match before you can join, and Steam takes care of updating it.

Is [U.S]OzziGaming Vanilla | Bi-Weekly | reachable, and does it stay up?

As of now [U.S]OzziGaming Vanilla | Bi-Weekly | is offline, with its last appearance 5 days 6 hours ago. Uptime for the last 7 full days came to 39%, 66 hours out of 168. The earliest sighting at Rust Server Index is 5 October 2026.

Where in the world is [U.S]OzziGaming Vanilla | Bi-Weekly | hosted?

No region is published by [U.S]OzziGaming Vanilla | Bi-Weekly |. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 193.31.31.104:28032.

How to join

What is the way onto [U.S]OzziGaming Vanilla | Bi-Weekly |?

If you would rather use the console, press F1 in Rust and enter client.connect 193.31.31.104:28032. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.