RELAY Local Playtest | Trio | 1.5x Build | Weekly
Offline 193.238.152.66:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does RELAY Local Playtest | Trio | 1.5x Build | Weekly run?
RELAY Local Playtest | Trio | 1.5x Build | Weekly sets gather at 1.5x, as its name shows. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
Generated by the game, the map is procedural on RELAY Local Playtest | Trio | 1.5x Build | Weekly.
Tags and filters
Where does RELAY Local Playtest | Trio | 1.5x Build | Weekly appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is RELAY Local Playtest | Trio | 1.5x Build | Weekly: 1.5x gather rate servers, filed, Modded Rust servers, filed by play style and Build and creative servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.
Which tags are attached to RELAY Local Playtest | Trio | 1.5x Build | Weekly, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: RELAY Local Playtest | Trio | 1.5x Build | Weekly gives gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
Which wipe timetable does RELAY Local Playtest | Trio | 1.5x Build | Weekly follow?
Its rhythm is not yet clear, since the record holds too few of RELAY Local Playtest | Trio | 1.5x Build | Weekly's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 45 days 3 hours.
Population
What position does RELAY Local Playtest | Trio | 1.5x Build | Weekly hold among Rust servers?
On player hours over seven days, RELAY Local Playtest | Trio | 1.5x Build | Weekly takes #15,398, within the top – of ranked servers.
How many players are on RELAY Local Playtest | Trio | 1.5x Build | Weekly at the moment?
Filed under offline: RELAY Local Playtest | Trio | 1.5x Build | Weekly, last seen 40 days 23 hours ago.
Server facts
What version does RELAY Local Playtest | Trio | 1.5x Build | Weekly use?
Rust network protocol 2633 and build 163794, on Windows, is what RELAY Local Playtest | Trio | 1.5x Build | Weekly runs. Steam keeps your game updated, but the protocol must match for you to join.
Is RELAY Local Playtest | Trio | 1.5x Build | Weekly reachable, and does it stay up?
The server is down at this moment; the last sighting of RELAY Local Playtest | Trio | 1.5x Build | Weekly was 40 days 23 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 18 September 2026 it was first seen by Rust Server Index.
Which region is RELAY Local Playtest | Trio | 1.5x Build | Weekly in?
No region is published by RELAY Local Playtest | Trio | 1.5x Build | Weekly. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 193.238.152.66:28015.
Joining the server
How can you connect to RELAY Local Playtest | Trio | 1.5x Build | Weekly?
Enter client.connect 193.238.152.66:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp4
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.