Content-Farmer
Online 193.23.126.25:27084 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 17:46 UTC5d ago |
0 | – | running | 0 |
20 OCT 2026Tue 20 Oct, 21:16 UTC9d ago |
1 | halved by day 1 | 3.9 days | 0 |
11 OCT 2026Sun 11 Oct, 11:12 UTC18d ago |
1 | halved by day 1 | 9.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Content-Farmer, which rules and settings apply?
No gather rate appears in the name Content-Farmer. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Content-Farmer?
Generated by the game, the procedural map of Content-Farmer has size 3,800 and seed 100. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Content-Farmer filed under?
These lists on Rust Server Index take Content-Farmer: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on Content-Farmer?
Filed under these tags, as published by Content-Farmer and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp24 (Max players): The queue ceiling sits at 24; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How does a wipe day run on Content-Farmer?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
How often is Content-Farmer wiped, and on what schedule?
There is no next wipe to predict for Content-Farmer, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 5 days 5 hours.
Population
Where does Content-Farmer sit in the rankings?
On player hours over seven days, Content-Farmer takes #15,290, within the top 69% of ranked servers.
How many players are on Content-Farmer at the moment?
Filed under live counts: Content-Farmer, 0 players on 24 slots at present. Averaged over the last seven days, the count is 0 players.
Server facts
What Rust version is Content-Farmer on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Content-Farmer. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Content-Farmer?
Right now Content-Farmer is up and running. The uptime it reports puts the last restart at about 53 minutes ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on Content-Farmer good?
Averaged over the last 48 hours, server fps was 60, with a low of 60. The entity count reached 82,321, covering buildings, deployables and all else in the world. Up to 2,126 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
What is the location of Content-Farmer?
No region is published by Content-Farmer. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 193.23.126.25:27084.
Connecting
What is the way onto Content-Farmer?
Two ways in. Type client.connect 193.23.126.25:27084 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp24
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.