Testserver10x
Offline 193.200.229.47:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Testserver10x, which rules and settings apply?
You will find no gather rate in the name of Testserver10x. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Testserver10x?
Size 5,000, seed 971239617: the game generates the procedural map on Testserver10x. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry Testserver10x?
The Rust Server Index lists that include Testserver10x are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on Testserver10x?
These are the tags Testserver10x publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2632 (Protocol): The protocol is 2632; older or newer clients cannot join; cs161125 (Build): It runs build 161125; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon; modded (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
Which wipe timetable does Testserver10x follow?
Testserver10x's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 73 days 9 hours.
Player counts
What position does Testserver10x hold among Rust servers?
Filed under rankings: #16,822 for Testserver10x on seven-day player hours, top 70% overall.
How many players are on Testserver10x at the moment?
At present Testserver10x is offline; its last sighting was 28 days 18 hours ago.
Operator and status
What version does Testserver10x use?
Rust network protocol 2632 and build 161125, on Linux, is what Testserver10x runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Testserver10x reachable, and does it stay up?
As of now Testserver10x is offline, with its last appearance 28 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is the location of Testserver10x?
Testserver10x gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 193.200.229.47:28015.
How to join
What is the way onto Testserver10x?
Two ways in. Type client.connect 193.200.229.47:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y,modded
Game
gmrust
mp50
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^z
^y
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
