BuildLab
Offline 193.200.229.230:47831 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 20:02 UTC8d ago |
– | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on BuildLab?
You will find no gather rate in the name of BuildLab. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on BuildLab?
Generated by the game, the map is procedural on BuildLab.
Tags and filters
Which lists and filters on Rust Server Index is BuildLab filed under?
These lists on Rust Server Index take BuildLab: Modded Rust servers, filed by play style and Build and creative servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for BuildLab?
Filed under these tags, as published by BuildLab and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How often is BuildLab wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of BuildLab's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 8 days 1 hours.
Population
What position does BuildLab hold among Rust servers?
Filed under rankings: #10,527 for BuildLab on seven-day player hours, top 47% overall.
How many players are on BuildLab at the moment?
The last check found BuildLab offline, last seen 46 hours ago. The seven-day average is 1 players; the peak reached 1. The busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.
Server facts
Which Rust build is BuildLab running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on BuildLab. Steam keeps your game updated, but the protocol must match for you to join.
Is BuildLab reachable, and does it stay up?
As of now BuildLab is offline, with its last appearance 46 hours ago. Of the last 7 full days, 5 of 168 hours were up, 3% of the time. It was first recorded by Rust Server Index on 7 October 2026.
What is the location of BuildLab?
No region is published by BuildLab. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 193.200.229.230:47831.
Joining the server
How can you connect to BuildLab?
If you would rather use the console, press F1 in Rust and enter client.connect 193.200.229.230:47831. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.